I love this game. It's a wonderfully straightforward system that works well to capture the desperate feel of a war of attrition, let alone the horror elements that add a novel twist on the idea of WW1. It's also great because the lightweight nature makes it easy to run in just about any context, while also giving you as the GM a fair bit of room for potential homebrewing. For instance, I've made tweaks to add tactical map combat, cover, additional weapons, and a house rule for 6s to give two successes instead of one, to change the game up to fit a slightly different style of play. It's a wonderful game that's definitely worth the very reasonable pricetag.
|