This book is gold for the horror GM! The scenarios provided by the delightfully twisted mind of James 'Grim' Desborough will keep your players on edge throughout the entire adventure. Hell, just reading through the book is enough to give one the chills.
Each seed begins with a Description, providing the GM with just enough information to get the creative juices flowing. Next comes the Twists, ideas for keeping the most clever of players guessing until the very end. Finally, there is the Epilogue, wherein we get ideas for continuing the horror.
Be warned; many of these scenarios are Dark, and not all will be everyone's cup of tea, but with 100 seeds available, there is sure to be something that appeals to everyone. If I had to say something negative, it would be that most of these seeds are set in the modern era, but don't let that stop you from purchasing the book. It's easy enough for any moderately skilled GM to adapt them to any setting, from fantasy horror to the far future!
The book is completely setting neutral. It's up to you to fill in the stats, James just sets the table for you. But isn't that what being a GM is all about? Serving up the meat and potatoes?
In summary, any horror GM should do themselves a solid and purchase this work! I would wager that no matter what your brand of horror is, you will find something that intrigues you in here. For seven bucks, how can you go wrong?
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