Recently I soloed my way through Temple of 1000 Swords (24 pages at DriveThruRPG for level three characters). The RPG system I used to play it was Dragonbones Sandbox & Dungeon Crawl – The King’s Crown RPG (for several players and one game master, 27 pages available at DriveThruRPG). For their second adventure, I used these same characters - Clip the illusionist, Trace the thief, Biggs the fighter, Tess the cleric, Rocks the ranger, and Sonnet the druid. I did bump them up to third level. The solo engine that I used was the Juice Oracle (free at itchio).
The game started with the PCs picking up the quest at The Iron Castle. The patron for this quest gave them some starting funds and a mule that they could borrow. He also gave them a ring. Their quest was to find the diety at the temple and get him to place a wish in that ring and then return the ring back to the patron. Here are the highlights of the adventure. The first day was travelling and dealing with stirges during the night. The second day was the arrival at the temple and getting damaged by obstacles and traps. The PCs did find a “safe room” where they could sleep at night. On the third day there was a big battle in a room with a six foot long egg. The egg got damaged, and a horror emerged from it. The horror attacked with a primal scream first and then a psychic assault. All of the PCs tried to run away, but Clip was confused, he was forced to fight the horror, and he died.
On the fourth day, they found the diety (Gladio, the god of swords) in a room in his temple. “Yes, I will bless this ring. If your patron is worthy, he will get his wish. /incantation/ It is now blessed. And here is your quest.” At this point, the five PCs were put under a geas to kill nine people in nine days or die. The PCs exited the temple, couldn’t find their mule, discovered five orcs, and killed them (each orc is ½ a person). On the fifth day they go back to the city. They could not find a cleric to hire, but they did hire a fighter. They return the ring to the patron. He immediately tries to take the fighter’s sword to kill him. The ranger killed the patron with an arrow. They take the patron’s money and food, exit the home, sell some potions, and run into the thieves’ guild. Trace pays his dues and the PCs leave the city. Late afternoon they kill five brigands. On the sixth day they kill four more brigands. That night the diety wakes them up. “You have completed the geas. Here is your reward.” The nine brigand swords become new and they are now tipped and edged with silver.
Give this fun adventure a try!
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