A ton of fun for the party and easy to prep for the DM. The plot development that obligates the party to get involved is pretty clever. The puzzle ended up being manageable for my group, even though I was worried. The main NPC is a bit of a crutch for managing some plot elements, but it's a useful crutch.
My table loved the song titles and random books in the library. If I had a shred of artistic talent, I would draw "The Very Hungry Tarrasque".
My only tweak was to move the magic item reward to a point where it could be discovered earlier and used, rather than it being awarded at the end for no apparent reason.
Line art maps for the print-friendly version would be nice, but that's my only minor disappointment. This one is definitely going in my file of grab-and-go modules.
|