As a standalone product this will be a great buy. Though as a Fate book, not so much.
More than an actual new Fate book, it is a merger of several other books, where the text is more or less lifted directly from those books. Most of the DnD parts are actually from the Fate Freeport companion, it includes the most important parts of Fate Adversary Toolkit as well as the Fate core rules. There are aslo some extra rules from War of Ashes. While this is a great combo, it doesn't really add much new to Fate.
As a fantasy version or DnD version of Fate, it doesn't really add much. The Freeport Companion adds monsters, a setting and characters, as well as most of the rules in this book. Dungeons of Fate is a quick and dirty version (one page) that allows you to mostly the same as this game. Aperitana Arcana, while not my favourite, adds original material and rules.The online Pathfinder Fate Accelerated conversion adds loads of details with example stunts and ways to play different character classes. And then there's Fate System Toolkit and Adversary Toolkit.
So if you want to play Fate in a DnD world, and don't own Freeport Companion, Fate Adversary Toolkit and Fate Core, buy this book. If you are a Fate player looking for good resources on how to play DnD fantasy with Fate, you don't really need this book.
Though, if they add a Bestiary (there's two monsters in the book now), and some more on how to play classic classes of DnD (ie. suggested stunts and aspects for a Warrior, Rogue, etc), this Fate hack would be worth the money.
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