This RPG in a word is quite original and throws you into the fray with a chance to role-play dimension travelling scarecrows, beaked men, tinkers, magic casters, and adventurers in a land that is connected closely to the folkloric other world with light and dark creatures and demi-humans. The reader is introduced to a setting of English hedgroves with portals that may mysteriously open into another time or place where you are called on to over overcome some fearsome evil. It has overtones of Narnia, but also could be suitable for games of a darker nature with adults. I look forward to seeing more developed for this series - particularly a setting or an adventure.
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