Pros: I'm always playing solo adventures and enjoyed this one very much... I recommend it as it has a good storyline and the BBEG with her entourage would have been a deadly challenge if I was not a power player... also, the dice were on my side for the final encounter.
Cons: The structure of the adventure does not flow very well from one encounter to the next as some of them are not sequential and the transitions are verbal... I recommend the author create a flow chart to assist in the flow of encounters... the sequel has the same issue...
Update: I just finished the 2nd installment of this series...
1) It gets better... the next chapter enhances this one
2) Treasure distribution here is what I consider appropriate... my rule of thumb is 1gp treasure value for every 2 XP earned as anything more than this the magic items start to overwhelm the game play upon reaching Tier 2... for example, upon reaching 3rd level in a 1 gp to 1 XP ratio I would go for 2 Wands of Magic Missiles... think of the devastation to any BBEG in taking an average of 2 x 28hp = 56hp of Force damage in 2 just rounds... I've had parties of 4 take down Dragons when each member has 2 Wands of Magic Missiles
3) I generally play a Yuan-ti Sorlock and everything regarding this adventure is well suited for my character concept... and it is due to this reason that I'm upgrading my rating from 4 to 5... for others where this adventure does not fit character concept please consider this a 4 of 5.
|