TL;DR: A complete hit 'n' miss. Did you folks forget that your game is titled GRIMDARK Future? Or did you regret it?
I was afraid of this happening. I was already sold on the game without any lore, so a world book can hardly do anything more for me -- but a badly written world book could throw me off of the game. And now I'm contemplating whether the latter has happened after reading the book or not.
Let's get one thing straight right away: I did not expect a carbon copy of That Other Product. I didn't even expect anything of the sorts. But I expected GRIM and DARK and this world is neither. In fact, it's kind of a hopeful, generic, flavourless, scentless, space opera sci-fi.
Pros. Dwarves. Dwarves are the only, proper grimdark element in here. The origins of humanity are kind of OK, too, but that's the best I can give them. Kind of OK. Big fan of the portrayal of Battle Bros in general.
Cons. Authors don't seem to understand that, while grimdark generally doesn't have to revolve around war everyehwere, it has to be heckin' horrible. Sure, there can be peace, but even peace should be mmmmiserable. This is what fans of the genre are here for.
Also, I get that you guys liked Mass Effect, but lay it off. You want a space opera setting, create a space opera setting, but don't call it Grimdark, for god's sake... I don't care for a highly educated, prosperous and enlighted galactic core region, where the greatest problems are differences in wealth and "inequality."
In fact, I don't care for the Inner Sphere and the Outer Sphere and the Frontiers at all. You had a great advantage at hand initially: the scope you set for yourself. FIrst you said that, okay, this game is set in a SECTOR, the Sirius Sector. This was a stroke of genius! Smaller scope means more details, more tensions, more chance for intricate undercurrents of politics and ideologies, alliances and betrayals, but all the while a managable network of stakeholders and interests.
Aaaaand you bonked it. You barely managed to draw the outlines of the Sirius Sector and immediately attempted to jump to some galactic core this and inner sphere that hogwash, which has nothing of effect on Grimdark Future and the Sirius Sector itself and reeks of Mass Effect fan fic. Should have stayed laser focused in Sirius, should have made it properly grim and dark and left the remaining of the galaxy a mystery to be revealed later in small, incremental steps.
Also, do you understand how big of a plothole you punched through your world building by establishing wormhole technology the way you did?
Honestly? It feels like you did not forget you titled your game GRIMDARK Futre.
It feels like you regretted it.
You seem to be afraid of locking in anything truly horrible in your setting. You use more than 200 instances of weasel words like "some" or "others" or "many", so you basically wrote a lot of stuff without actually attributing it to anyone concrete, reserving the right to determine the volume and significance of these things at your convenience or even retcon them later.
Where are the details on the Havoc Bros? Where are the details on the Demons? Why does everyone feel like a bunch of goody two-shoes, especially Alien Hives, Blessed Sisters and the DEMONS?
I get it, you did not want to just copy James Workshop's homework word-by-word and submit that. Good on you. But couldn't you have at least been inspired by at least the right GENRE?! Alright, you don't want to be That Other Product, okay, but then go and look at CapCon in BattleTech. Or Grim Hollow. Your goal when creating a grimdark setting should be for its fans to say "OH HEEEEEELL NAW, I'M GOOD HERE, THANKS" when you ask them if they wanted to live in your setting.
And yes, I understand that YOU, personally, did not write much of this. These seem to come from the writing jams or straight up fan fictions written by the community.
But in the end, someone picked and collated these with the intention of building a universe and an atmosphere which is supposed to be grim and dark.
And it failed miserably.
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