First off, the positives. This is a very original adventure concept, built largely around obstacles rather than direct combat. And a lot of energy went into the design of this adventure, both in terms of encounter creativity and art style. Kudos to the designers for this.
But this adventure is also uncomfortably contrived to limit player choice. You're even supposed to just make up most of the saves and ability checks, presumably so the players don't do too well with various encounters. Also, unless you have a very cooperative group, or one with a good sense of humor, the revelation at the end could upset them.
In short, this adventure is interesting, but I'd personally be very wary of running it for most groups.
One last thing: the $4.99 price tag seems slightly high for the amount of content you get here (even factoring in the artwork).
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