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Lost Might - The Braggart $5.99
Average Rating:3.3 / 5
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Lost Might - The Braggart
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Lost Might - The Braggart
Publisher: Lost Spheres Publishing
by Craig B. [Verified Purchaser]
Date Added: 12/21/2020 22:10:31

This publisher in general and this release in particular is one of the reasons I love 3pp releases so much. Is it more effective than a core-rulebook fighter? Yes. And that is what I'm looking for with 3pp stuff. Not just more mechanically "effective" but something with a real feel and personality. The core stuff is the entry to the game and doesn't challenge the player or the DM too much. As it shouldn't. But with Braggart we get something crafted and imaginative that is going to make the GM think, make the player think. The character you can bring to the table with this is going to spark and shine. I want more releases like this, ones that inspire me to create memorable characters.



Rating:
[5 of 5 Stars!]
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Lost Might - The Braggart
Publisher: Lost Spheres Publishing
by Dweezil W. [Verified Purchaser]
Date Added: 10/16/2020 17:38:56

DM'ing for a highly optimized group, this class doesnt seem way out off line - if at all tame compared to some other options (i.e. Synthesis)

Its flavourfull and playes pretty solid cinematic (using techniques from CotP).

Nonetheless, it proved a ill suited concept for super optimized games, as most class features depend notonly on hitting, but hitting way above ac (which can be hard with i.e only having a 45% hit rate with its best attack or concealment). not triggering the Flair will impact the class Massivly.

the magic sphere using Archetype can clearly negate many of those problems by using selfimprovement sphere Effekts and can Provide the classes strenghts with greater ease.

all in all i like the class, though it can be unreliable At Times - in low optimized groups this class will most likely outperform most of the other martial core options, though most Systems do that if i'm honest.



Rating:
[4 of 5 Stars!]
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Lost Might - The Braggart
Publisher: Lost Spheres Publishing
by James E. [Verified Purchaser]
Date Added: 10/09/2020 21:14:30

The Braggart is a new practitioner class that uses the Spheres of Might system. For those who don't own that system, or aren't familiar with it, this book includes a selection of abilities and options from it so you don't need to buy Spheres of Might in order to make a viable character.

But your Braggart is going to be viable pretty much no matter what. The important thing to know about this product is that it's made for City of 7 Seraphs games, which tend to be significantly higher-powered than most Pathfinder games. For example, the Braggart essentially gains the Paladin's bonus to saving throws and the Monk's bonus to AC in one ability, and can later spread that to their allies. They can also duplicate and extend morale boosts, and there are some very powerful morale boosts in the game.

However, I don't actually agree that it's overpowered. I know experienced players who read the above statement are probably raising their eyebrow right now, but the Braggart is mainly a powerful martial combatant. Being really good at combat isn't the same kind of narrative power as a Wizard with 9th-level spells. It's still stronger than I'd suggest for most games because it could overshadow many other combat types, but it's not actually as game-breaking as it might look at first glance. Also, any GM allowing this should know what they're expecting and be adjusting things accordingly, so there's that.

That's the reason for my score here. It's stronger than other practitioner classes, but it's also intended for a high-power setting and actually is kind of appropriate for City of 7 Seraphs stuff. I can recommend it for high-power games, but not regular games. If you're looking for a strong combat class, this more than meets that criteria, especially if you have even a mild amount of system mastery. If you're looking for a flavorful class that's about the same power-wise as existing options, this is not the right choice.



Rating:
[3 of 5 Stars!]
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Lost Might - The Braggart
Publisher: Lost Spheres Publishing
by Antoine M. [Verified Purchaser]
Date Added: 10/07/2020 18:47:31

Since the release of Sage, anything regarding Spheres of Power and Might has been, for the most part, looked at carefully to avoid repeating the mistakes of the class. The Braggart and some of the new talents absolutely represent a leap in power floor that is grossly abhorrent.

From class features alone, the class comes swinging out of the gate with 25 talents over 20 levels alongside a slew of powerful class features. Some of which make a critical mistake of typing another stat, especially Charisma, to AC and saves (before allowing you to share that with your allies) let alone the fact that Flair as a mechanic rewards the already optimal method of stacking to-hit as high as possible. Furthermore, the class fails the infamous bag of helpless rats check regarding flair.

Should you decide you have enough talents for your build, it can easily start converting class features into bonus talents (instead of being locked in like a Conscript) whnever it suites. Combined with the fact it gets a class feature to negate any difficulty in triggering its supposed overwhelming success class features makes the class a remarkly power crept chassis to extant content without the reputation of being mediocre, which the core spheres team addresses regularly due to many overly conservative archtypes in the core release of spheres of might.

The stress archetype is very poorly designed. Making a martial use Burn but named differently so everything that currently exists doesn't help with it is ill-thought out and painfully ignornant of the less poorly balanced version on the Spheres of Power section of content.

The casting archetype shows the author wasn't aware of Ultimate Spheres of Power (frankly, I think they got all their knowledge from the wiki without actually reading the How to X sections) as it assigns a CAM when CAM is part of tradition now.

Next, the absolutely wildly busted ability that is the talent Nolstalgic Callback. Not only does it allow you recoup expensive resources, for example an extended empowered casting of a very powerful Spheres of Power talents from the mind sphere, it also allows extension of normally exceedingly short duration morale bonuses. This functions as both resource duplication and action economy cheating, and it applies to the entire team. It also functions on it self, allowing ad-nauseam extention of buffs that could otherwise be negated, dispelled or counterplayed, and the broken morale based class features of the Braggart itself.

All in all, I can't believe something this ridicously powercrept was released in such a state that means it almost competes with the lofty throne of the Sage class and can not honestly reccomend content from this book in any game attempting to not invalidate years of content production and balance.



Rating:
[1 of 5 Stars!]
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Creator Reply:
Sorry to let you down so badly. We do want to note that the clarification of enemies only has been made for "bag of helpless rats" check. We will assess other talents and designs for potential errata based on your feedback. Thanks.
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