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Fantasy Grounds 'Advanced Spell Damage' extension $10.00
Average Rating:5.0 / 5
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Fantasy Grounds \'Advanced Spell Damage\' extension
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Fantasy Grounds 'Advanced Spell Damage' extension
Publisher: Dungeon Masters Guild
by Badger B. [Verified Purchaser]
Date Added: 02/21/2021 00:16:31

Upcasting [casting spells at a level higher than intended for increased effects or damage] just got one massive upgrade in Fantasy Grounds.

I cant recall when I actually bought this thing but I know its been amazing since day one out of the box.

The sales blurb on the main page does a phenominal job of explaining what this does, so I wont try to butcher that.

The cost today is £7.13 and to some that might seem expensive but to have this level of automation in an app significantly changes how a player [and the time they take] acts on their turn.

I cant priase this app highly enough. If you dont own this app you have no idea on the ease of use and added functionaily you are missing out on.

Simply put.

Just buy it already, you will not regret it.



Rating:
[5 of 5 Stars!]
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Fantasy Grounds 'Advanced Spell Damage' extension
Publisher: Dungeon Masters Guild
by Maarten K. [Verified Purchaser]
Date Added: 09/21/2020 10:38:20

Finally a way to automate upcasting spells in Fantasy Grounds :)! Works in FGU, and is compatible with Rob2e Spell mods. Highly recommend this if you want to up-cast a spell. Cantrip lvl are also increased when the apropriate lvl is reached. Worth the buy! The developer is also very active in looking to improve this extension too!



Rating:
[5 of 5 Stars!]
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Creator Reply:
Thank you for the review. I'm going to be looking at generating 'effect line' level spell cast upcasting this week, but I suspect it might be a per spell patch. You can already add [SLVL8] into an effect line for it to convert to nD8 with 'n' been the spell cast level, and [ULVL10] will convert to nD10 with 'n' been the increase in level cast for the spell. This also works with the prefix effect style [H0-9], ie [2SLVL4] will generate '2*spell cast level'D4 into the effect line and [HULVL6] will generate 'half up levels cast'D6. I feel this should cover most spells, and I will be working down the 'player's handbook' spell list sometime this week.
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