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Newtonium Engine: Savage Avengers
Publisher: The Black Orifice
by Steven N. [Verified Purchaser]
Date Added: 04/14/2021 20:07:33

If you enjoy Newtonium Engine this is a must have expansion. For a measly $5 you get access to some game changers. First off the sub archtypes are great. For an extra prerequisite you get a further defining of your arcehtype that really helps to give some focus to a character. Even if you don't use them it really helps broaden the scope and ideas of what you can do with the Fury archetype. Furthermore the new combat options greatly expand upon what you can do in combat, giving greater variety and tactics to encounters. Finally, more talents, more options for elemental control (and example elemental spells), and more occult rituals leave this expansion chock to the brim of good stuff for vastly expanding your character creation options. If every expansion is like this each one is a must have for this game as Newtonium Engine will truly come into it's own with all the options on the table.



Rating:
[5 of 5 Stars!]
Newtonium Engine: Savage Avengers
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Magonomia Starter Rules
Publisher: Shewstone Publishing
by Steven N. [Verified Purchaser]
Date Added: 09/09/2019 21:48:49

This is a fun little game for fans of Fate or newcomers to Fate. Lightweight with some light crunch with spells allowing for all sorts of fun ways to get out of trouble. The setting, while magical, feels like a more low magic setting. You won't be slinging around fireballs but this makes you need to use your tools more creatively. All around a worthwhile venture.



Rating:
[5 of 5 Stars!]
Magonomia Starter Rules
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Demon Gate: The Tortured South
Publisher: Arcanum Syndicate
by Steven N. [Verified Purchaser]
Date Added: 03/04/2019 09:40:05

Tortured South is a great expansion to an already great game. Adding tons of locales and interesting little tidbits of information across the southern portion of the world it gives plenty of information while leaving things open ended for the GM to fill in the gaps as they see fit. Furthermore the new races and classes are an excellent addition to an already massive roster of races and classes in the core book. If you enjoy Demon Gate this is a surefire must have of an expansion.



Rating:
[5 of 5 Stars!]
Demon Gate: The Tortured South
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Endless Realms: Creature Compendium Pawn Set
Publisher: Lunar Games Inc
by Steven N. [Verified Purchaser]
Date Added: 10/01/2018 18:18:58

The artwork on these cutouts is gorgeous and highly useful if you like minis with your campaigns.



Rating:
[5 of 5 Stars!]
Endless Realms: Creature Compendium Pawn Set
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Endless Realms: Creature Compendium
Publisher: Lunar Games Inc
by Steven N. [Verified Purchaser]
Date Added: 10/01/2018 18:17:47

Practically a necessity for any good Endless Realms game, the Creature Compendium adds tons of monsters, creatures, and lore to the world and campaigns of Endless Realms. The artwork is gorgeous and the creatures and monsters that are included adds tons of possibilities to any campaign.



Rating:
[5 of 5 Stars!]
Endless Realms: Creature Compendium
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Endless Realms: Corebook
Publisher: Lunar Games Inc
by Steven N. [Verified Purchaser]
Date Added: 10/01/2018 18:07:15

Endless Realms provides a refreshing take on fantasy with a slew of races that are new and feel new. Classes all provide new ways to play or a new spin on old classics. The system itself is simple and smooth. This book will be a wonderful addition to any fantasy fan's library.



Rating:
[5 of 5 Stars!]
Endless Realms: Corebook
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Demon Gate
Publisher: Arcanum Syndicate
by Steven N. [Verified Purchaser]
Date Added: 05/11/2018 10:31:53

Demon Gate is a stellar dark fantasy game. The art is beautiful and the mechanics have a solid feel to them that allow for brutal fights and back-from-the-brink moments of victory. This brutality and savage feel to the mechanics also feeds well into the horror aspect of the system as you never know when a fight may be your last and tough looking foes actually feel threatening to your character's livelihood. The hybridized level, class, and point buy system makes for a unique feel to making characters. Also have to say I love how they made bards feel like a bard should by having a reputation system with mechanical benefits that the bard can feed into with their class abilities. All in all this game is a worthwhile buy if you enjoy nail biting, edge-of-your-seat adventure with a savage and heavy metal fantasy flair.



Rating:
[5 of 5 Stars!]
Demon Gate
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Age Past: The Incian Sphere Revised Edition (APISR)
Publisher: Strange Machine Games
by Steven N. [Verified Purchaser]
Date Added: 07/27/2017 12:26:34

If you enjoy games with lots of customization in character creation this game is for you. It's been a long time since I've seen a game that really lets you build the character you want to play. the various abilities are all creative and fun and the magic system feels great to play with. mecganics are smooth and relatively simple while still having plenty of satisfactory crunch. If you need something new for your fantasy games give this one a try!



Rating:
[5 of 5 Stars!]
Age Past: The Incian Sphere Revised Edition (APISR)
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Chaos 6010 A.D. Core Rulebook
Publisher: Arcanum Syndicate
by Steven N. [Verified Purchaser]
Date Added: 04/20/2015 09:15:43

Chaos 6010 AD is a marvelous little system. It's set in the far future of earth after multiple apocalyptic events. Society has rebuilt and has reached for the stars. There's space travel, a crap ton of alien races, cybernetics, magic, demons, undead, megacorps, and a whole universe to explore. It's a system that can honestly be anything you want, from cyberpunk to space hopping to epic adventure.

In terms of mechanics the mechanics of Chaos are rather intuitive once you get past initial understanding. The dice you roll for skill checks are determined by a combination of your stats and skill ranks. As you go up in rank in a skill/stat your dice type goes up and you get more dice to roll. On top of that this system has exploding dice, so when you roll maximum on a die you get to roll it again and add the result. The DC for skill checks have a static number which makes the increasing dice types and increasing dice pools actually useful when making skill checks and makes it easy for GMs to know how to set a difficulty. When combat rolls around however we switch over to a much simpler system. You roll a d20, add any skill bonuses, enemy rolls a d20 and adds defense modifier. That's it. Simple and smooth and quick. The system has a combination level up and point buy system for advancement. You spend XP on improving skills, health, mana pool, chi pool, and stats. However once your total XP hits certain amounts you go up in level at which point you get random perks from an advancement table roll and special class abilities. It has a very proper sort of balance between control and random surprises.

Now why do I really like this system? It's a toolbox system. It's got everything you could want for a sci fi campaign of any sort you could want. It even has rules for playing in the afterlife if your party gets wiped on a mission. The book strongly encourages you to worldbuild and make your own planets and worlds to play around in. They give you some fluff more as prompts than as something you should rigidly stick to. Furthermore everything in this system is quick, smooth, and relatively intuitive once you get past the initial understanding hump. However this system's potential really requires some dedication to game. As you go up in level you start unlocking abilities and getting new spells, new equipment, new talents which are like super special perks, and you really start having options as to what you can do and how you can approach things. Everything just feels really good. Overall, 5/5 would play again.



Rating:
[5 of 5 Stars!]
Chaos 6010 A.D. Core Rulebook
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