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"I know this guy!" I normally have a short attention span when it comes to PDF material. After that TBI I got in ought-08, reading electronic screens can be tough. The Righteous Vow held my attention from beginning to end. I have played with the author and is one of my venturing buddies on Shadowdark games. True thread, real salt of the earth kind of guy.
True to Shadowdark rules where dice rolls help with indecision. A very back to basics story arc of cursed kingdoms, liches and a giant cyclops that may appear at the worst time to end your days. Just reading it was a joy and like works of SD penned by Kilsey Dionne, rules are simple and the adventure does not feel like I am being rail roaded.
I cannot wait to shell out for the hard copy version.
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Shadowdark is definitely a sibling of the Sword of Sorcery genre. If you ever read any Robert E Howard Conan adventures, the Slumbering City would fit like a glove. It adds the Barbarian class which is a nice touch and the mechanics and gains is a perfect setting for adventurers who are trying to make their fortune but will probably end up just as broke afterwards. Some new items, treasure and the back drop of the essential 'lost city'. The treasure goes to those who dare. A worthy kickstarter that I am proud to have been a part of and my westmarch server DM is looking to add it to our line up.
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A life well lived, indeed! I have always been on the hunt for character backstory and origin creation. Xanthar's Guide did get the ball rolling but this book has been amazing. I do not start any new characters without using this book and the tear off sheets are great. I have been sharing this at my tables and everyone from the DM enjoy the option.
My characters official birth sign is the Gorgon!
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Nice to have more material for my martial classes. It introduces new weapons and feats which if approved by your DM add flavor to the game.
I was not overwhelmed by new archarchetypes, but it was free, I shall not complain.
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A Character sheet is essential. You cannot play the game without it. Now a journal is not only important because it keeps track of stats, goals and the characters doings, but it helps personalize the PC. Being digital has the benefit of ease of editing via tablet or adobe acrobat and the journal sheets could be expanded with the only limit being the ink and printer if you needed to print them out. The community is forever crafting character sheets and journals and while I still use pen, pencils and notebooks, I do not dismiss the utility of a electronic version.
Also I like donating to the community. Keep trucking!
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No one can argue with gainful exercise. Everyone wants to get fit but for each of us it is a struggle and a journey. I won't add the troupe that DnD folks are a bunch of noodle armed 90 lbs weaklings or overweight basement dwellers. We come in all shapes and sizes. I am a veteran who was once a cut fighting machine and now I got the dad bod. Motivation is hard to get back at it. This book appeals to our inner nerds which can be applied in game as it can be applied in life. I showed this to my group and everyone is taking the challenge to do the work outs that are aligned with their class or close to the homebrew class they have.
The cover is also motivating as he is known for being the Mr Rogers of Fitness.
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I love the post apocalyptic. Into the Terrorium offers a nice side adventure for your plucky wastelanders. Fits Fallout, Exodus, Darwins world and any of the like. All the boxes are checked for this
1) Lost labratory
2) menacing B movie Giant mutant ants
3) Exploration
Nuff said. It is small and could be even added as a small special random encounter.
Thank you for helping the hobby!
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An excellent resource and expansion of Down Time activities. Most DMs, especially new ones do not always utilize Down Time activities in a way that expands the characters. I showed this resource to several DMs I played with and they adopted them without a problem. Obviously they may tweak a few things but by and large this allows all the players to have some sort of benefit as well as further character development.
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A scenario for any occassion. For those who want more time travel? No problem. Complained about lack of more stories and adventures during the 30 years future war? Hold on to my 40watt Plasma rifle! A good starting block. I am waiting for a game to come together on this at my local gaming shop. This is fertile ground and it follows a lot of the great stories done by Dark Horse, so if you read those greats from Burning Earth to Enemy Within and Secondary Objectives you are in luck. So break out that 80s soundtrack and lets get after it.
Highly recommended. I got this on Kickstarter so I have the benefit of both physical copy and PDF. But the PDF is an essential, especially for reference material.
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I needed some ideas for forging items for my Blacksmith downtime and we also needed reference material for training. This supplement helped guide our group. Yes, it did break my heart because it made sure somethings were not easy, but it helped in the long run. My DM wanted rules in regards to metals and how they are worked and this resources helped guide us. Again, cannot go wrong with resource material.
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You can never have too many Downtime ideas. While I am a player, I got this resource for my DM to help with Downtime and we used it as a resource to give our characters goals and incentives to do stuff other than loaf around and wait for the next fight. A simple supplement. Nothing complicated from the good people at the Guild.
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How does a Table Top RPG get right what damn Hollywood failed to do? Had Hollywood taken a leaf from this adaption of the franchise, I think the Terminator series would have continued its epic march after T2. This follows the Dark Horse series, so seeing a lot of events and characters transcribed for table top and further expansion not only is a testament to good writing, it is proof fans can translate the material. The rules are a little different from what I am used to, but the game is easy to learn and the only set back I have is finding people who know about it. If anything this game has potential and the writing is good. Either time travel or future war, it caters to any players or GM (Director's).
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Everyone needs trinkets and these can fit in any setting: Pathfinder, DnD etc. A good quick reference guide. If you do not like the selection treat it like a buffet menu, "Take what you want and leave the rest," Egg-Shen from Big Trouble in Little China.
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Came in handy for a campaign where I had a character who knew Dwarvish like a second language and often ended up using the insults. I was originally inspired by Catie Brie as she was a human raised by dwarves. A good resource and it did not break the bank. Personally I am all for supporting those who contribute to the hobby which I found myself in much later in life. Great quick resource.
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This resource keeps getting updated and has about everything I would need not only for Modern Twilight 2000 but for any game that uses Modern weapons.
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