Superline four: Hell?s Belles is the latest in the Superline series that provides support for the Mutants & Masterminds (2nd edition) game. It is a collection of several articles and two adventures.
The articles in this issue include:
?Because you Demanded It? by Steve Kenson (author of M&M for those who do not remember the name) which introduces the Variable Power which can be used to simulate powers that can change between (or during) adventure. Variable Power can be used to construct gadgeteering heroes and villains, power mimics, and more. Advice is given to Games Masters on how to cope with the flexibility of Variable Power and several examples of how the power can be constructed for use.
?Big Al?s Used Vehicle Emporium? presented a variety of transport options for heroes and villains, including ?The Skull Boat? and ?The Gnat Copter.? ?New Headquarters Features? provides, well, new headquarters features. ?Improving the Arsenal? provides way to improve your weaponry, especially useful for villains equipping their minions. ?Demonic Minions? providing templates so that you can quickly and easily unleash the agents of pure evil upon those pesky heroes.
The two adventures are:
?Hell?s Belles,? which provides a set of villains, six female demons who have assumed the form of bikers. They are very powerful (Power Level 12 each) and capable of an enormous amount of destruction, several ideas of how they were summoned and how they can be banished. The use of the Belles in a game is very open ended with a variety of scenario seeds included.
?Crisis on the High Seas? is a much more linear adventure placed on a cruise liner with a shark-powered villain, Thresher (Power Level 11).
Superline 4 is a good addition to the resources available for a M&M games master.<br><br>
<b>LIKED</b>: Kenson's article, fun artwork.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>
|