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The cutting edge of the OSR design. I really enjoyed it!
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Great companion, very interesting and useful. I can't wait to use it with my friends!
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A mountain of useful and original material for old school games. One of the best module I ever read of this sub-genre.
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Andrea Mollica and Giuseppe Rotondo have done a great job, AS USUAL. This is the perfect scenario to showcase all the special subsystems available for Savage worlds GMs, and it's an awesome story in its own right! Can't wait to run it with my group AND my kids!
I also suggest to use this scenario together with the Aces High system.
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C'è poco da dire su un gdr tra i migliori mai creati, adesso ulteriormente perfezionato. Un plauso alla traduzione e all'impaginazione italiana, che nobilita la forma del manuale.
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Best GM aid to use with G&G 7 Deadly Dungeons! Very Helpful.
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The new version is better than the previous. I really think G&G is one of the 3 best ways to play Fantasy with Savage Worlds, and the BETTER to play old school fantasy questing.
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An amazing adventure, with investigations, fights, mistery, dark powers and rooftop runs! Another great way to enter in the savage world of Beasts and Barbarians.
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I am a fan of this rpg from the beginning. This new golden edition is a great update of the game, with a lot of interesting adventure hooks and ideas. Dread Sea Dominions are a very powerful and amazing setting for savage adventures and I like the flavour of this game more and more. Illustrations are awesome and colourful and I think it is one of the best rpg project of the year.
Five stars!
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A classic adventure in barbaric-oriental style, against cruel overlords, desert nomads, evil plots and a snake-demon...
There are all the elements for an old-school sword and sorcery story and a lot of hooks, ideas and stuff for other quests, missions and adventures.
What could I want more?
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A new amazing barbarian world like the classical ones of S&S books!
A good and smart european view on fantasy tradition, with a lot of hints and ideas for vintage adventures and sagas
Great care in history, cultures and geography of the dread sea dominions: it is not a "points of light world". It's fantastic but sounds realistic!
Good interior art (but really awful cover)
Tecnology and history are consistent and truthful and weapons, armors and heroic concepts are always appropriate. And there is the "bikini"!
The game system is Savage Worlds and everything works, but I think I can use this handbook also for other games
Funny rules for "after the adventure" and for setting the mood of adventures.
It'really a good book!
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