I ran this adventure for my sister, wife, and 10 year old son as a family Halloween activity. My wife has never played D&D before and went into it rather pessimistically, having been more or less strong-armed into playing. The characters were a human barbarian, human cleric, and human ranger -- all Level 3. My premise was that they fell asleep on Halloween's Eve after eating too much candy and were transported to another realm wherein they had to unravel the mystery of the Haunting of Owlbear Lodge in order to be returned to their Earthly realm.
Everyone had a great time - even my wife! The maps are excellent and I pre-printed everything and then cut them apart room by room. As the players explored they were given each piece of the map thereby creating a lot of mystery and Fog of War. The adventure allows for diplomatic/non-violent solutions to almost every encounter, which really appealed to my players. They only ended up in combat a few times.
The PDF layout is easy to read and well-written. There are a few typos throughout but nothing too irrititating.
Overall I highly recommend this little adventure as a one-shot or as an "adventure of the week" woven into a larger campaign. It took us about 4.5 hours, but a more experienced and focused party could do it in 3 or perhaps even 2 depending on the choices made and paths taken.
My thanks to the author!
|