I had the opportunity to run this adventure tonight. Had two drop out on me and only had three players. Even with the adjustment down to Very Weak my players had a great time! They actaully partleyed with the IronClaw Orcs and traded 'metal'. They ended up not needing what they recieved in return (wont spoil). They actually made the Percpetion Check to get into Fangjaws Hold through the "other" way. Betwen the Legendary Action and the Lair Action of Tor'Vlexis at Very Weak, I tuned down the eye beams to one per turn, because I sensed that the players were still overmatched. They were challenged. An Inspiration used by the last standing player (one was turned to stone, the other placed asleep) resisted the Charm Ray and this player in turn was able to deliver the defeating blow to the main antagonist! Great dungeon crawl with a great swath of orcs and the lightning storm was a suitable environmental threat (I'm a fan of storms). This one is worth the purchase. Add it to your collection!
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