Picked this module up on the retro cover art and gold stamp of popularity. But this adventure is not great by other Mothership module standards.
The art in the book is very good, but feels disconnected from the "story". The module is broken down into a series of rooms that don't seem to provide a lot of character interaction. A lot of intelligence checks are made to notice clues or ambushes, and repeated dice challenges are made for a case sequence, but it doesn't seem very engaging.
I've not run this senario. But I feel as is, it needs a lot of work to make it engaging for your players. Best to just leave this one.
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