Within minutes of opening this adventure I was telling myself "Wow, now this is how you create a setting!" My excitement did not stop there. Two rich, living cultures are real stars in this adventure and should really give the adventuring party a lot to think about. Misunderstandings and long growning predjudices between the main factions provide limitless possibilities for roleplaying to suite any group of adventurers and the highly detailed descriptions of important NPCs will fuel any DM's creativity. This adventure will take your players far away from the usual venues of the Sword Coast and into the real unknown. The environment alone can kill but there are a few new and BRUTAL creatures that will really test the skills of every party. Oh...and that the legendary treasure horde? It had me wide eyed and envious of any party that can get their hands on it!
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