This adventure for 7th-8th level players is a breath of fresh air. It offers your party and the DM to step out of their comfort zone as they have to dwell in a setting far away from the Sword Coast. Specially being a rain forest housing 2 rich but very different cultures. The Lizardfolk and the Gan'yana. However they're not alone. A third humanoid faction enters the fray and that's where events take a turn for the unexpected. As a DM, I've always wanted to play in a homebrew that had respectfully done the research and execution of native culture. It is fun to flip the book and no matter where you look it will be filled with details for the locations, NPCs and many creative opportunities for role playing. .
Imagine putting up your players through an unknown environment trying to solve a puzzle or finish up a fight and the dryness of the heat starts to cause exhaustion. Maybe the humidity starts to get worse or it starts raining heavy non stop. What are they or you gonna come up with? One cool addition that I have yet to explore are water vehicles. I would like to see how useful or problematic they can be. Oh, and you can't forget there's the Legendary Treasure "up for grabs". Nevertheless, this book has everything you need to dive down into a complete new setting that could trigger our imagination and wildest ideas to make memorable sessions.
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