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Innana's Kiss: Savaged edition
 

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Average Rating:4.3 / 5
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Innana\'s Kiss: Savaged edition
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Innana's Kiss: Savaged edition
Publisher: 12 to Midnight
by JD S. [Verified Purchaser]
Date Added: 11/15/2007 14:54:43

Very weak. The maps were poor and undetailed, and the page count was deliberately padded with photos & poor artwork which added nothing but space. Between the clipart, sample PCs, NPC stats, and the like, there is very little actual scenario. Grossly over priced at $7.50.



Rating:
[2 of 5 Stars!]
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Creator Reply:
JD, I'm sorry you were disappointed in Innana's Kiss. We used the same type of photos, artwork, and NPC stats as in Weekend Warriors, which you seemed to enjoy based on your review of that game. We thought we were up front that this was a one-night adventure, but I'm sorry that you felt it was too short. If you'd like to stop by our forums at 12tomidnight.com, we'll try to find a way to compensate you. Preston DuBose President 12 to Midnight
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Innana's Kiss: Savaged edition
Publisher: 12 to Midnight
by Silvia S. [Verified Purchaser]
Date Added: 07/02/2007 13:23:31

A really good Savage Worlds scenario! What makes it so good is the fact that you get to deceive your players - you tell them it's contemporary military adventure, they approach the game in a somewhat sober mood because it's set in Iraq, and then you chuckle while they slowly realize it's not about fedayeen and weapons of mass distruction, but ancient Mesopotamian cults and alien invaders. Great stuff!



Rating:
[5 of 5 Stars!]
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Innana's Kiss: Savaged edition
Publisher: 12 to Midnight
by Marc G. [Verified Purchaser]
Date Added: 09/11/2006 00:00:00

I bought this as part of a bundle with Weekend Warriors.

I appreciate that the author stated up front both the inspirations and expectations for this adventure. It framed the GM reading of it well.

The author clearly states that it was originally a convention adventure, so it was not developed with any character continuity in mind. I definitely plan on reading this one thoroughly and having it ready "in my back pocket" in case a regular adventure falls through for a day.

It comes with pre-genned characters which the author highly recommends get used for this adventure, as there are some game specifics relating the character's rank.

I think it would take longer than the 4 hours stated, but that be more of a reflection of my gaming group than the adventure itself.<br><br> <b>LIKED</b>: The photos and the blocked-out descriptions of what to read. <br><br><b>DISLIKED</b>: It could have included some pictures of the Bradley and Hum-vee for those who aren't familiar (There's plenty of room on that page)<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
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Innana's Kiss: Savaged edition
Publisher: 12 to Midnight
by William R. [Verified Purchaser]
Date Added: 06/02/2005 00:00:00

Wow! What a great adventure for our time! Superb use of the Savage World system and a real challenge for players.<br><br><b>LIKED</b>: Pretty much everything. The adventure was well written with fine detail. It delivered the atmoshpere of building danger and would make a super intro to a modern horror campaign. The Savage World system is custom made for the heroic events this adventure leads to. <br><br><b>DISLIKED</b>: It is a VERY deadly adventure to players (not surprising as it was a one-off for conventions) so a word of warning for those wanting to use it as a springboard is in order. Of course some may feel this is just another bonus! <br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
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Innana's Kiss: Savaged edition
Publisher: 12 to Midnight
by Anthony C. [Verified Purchaser]
Date Added: 07/11/2004 00:00:00

Great one-shot game I'll reuse at Conventions I'll attend. In keeping with the author's warning in the preface, my party didn't make it through the adventure either (though they came really close)!!!!

Another great product from 12 to Midnight.



Rating:
[5 of 5 Stars!]
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