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Delve Second Edition - Ruins of Windtorn Manor
Publisher: FeralGamersInc
by Spartan 3. [Verified Purchaser]
Date Added: 06/20/2020 21:16:58

Ruins of Windtorn Manor is a solid adventure that doesn't disappoint. A few important notes to take into account: Our group is made up of 3 players and 1 GM.
The PC's were all level 3 at the begining of the adventure. The plot hook I used was that the group was assisting a devout follower make a pilgramage, but many plot hooks can be used/created to get the group to the manor. The module was completed in 2 sessions.

The adventure is horror/action based and includes new mechanics to reflect that. The new mechanics "Horror" and "Stress" can change the gameplay in unexpected and fun ways. The module also includes beautifully drawn maps of the manor, set piece moments, and 12 tables. The tables range from loot/treasure tables, to filling the environment, to oddities (things the PC can't explain). Windtorn Manor includes puzzles as well as combat and caters to a well rounded group, and allows moments for each PC to shine. Not to make any bones about it, but the adventure also includes a very memorable NPC. The PDF itself is straightfoward and easy to navigate. It's easy enough to screenshot the maps and upload them to the virtual tabletop we use. As with the main book, this module includes a few errors in regards to spelling and editing. These are easily overlooked though. As with many adventure modules, I would recommend the GM reading through the whole adventure before the game at least once. Overall, I recommend Ruins of Windtorn Manor to any fan of Delve. It has the potential for replayability built into the module and our group enjoyed it. Very satisfied for the price ($2.50 U.S. at time of purchase).

Rating:
[5 of 5 Stars!]
Delve Second Edition - Ruins of Windtorn Manor
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Greger's Grotto
Publisher: Dungeon Masters Guild
by Spartan 3. [Verified Purchaser]
Date Added: 07/22/2018 22:04:40

Greger's Grotto is a great adventure for the starting DM or new player group. The designers have included multiple maps, numbered room descriptions, story hooks, and NPCs. The module also includes various tables to generate random encounters and conditions that affect the players/arena fights/overall story. Refrence pages to the three core rulebooks (i.e. PHB 149), cutting down on time needed to search for a monster.

I used this module as a starting place for a group of 4 players (2 experienced, 2 new to role-playing games). All of the players started with level one characters and had advanced to level three by the end of the adventure. Overall, the module felt well balanced for our group. The designers do include other ways to run the adventure for higher level characters, as well as alternative story ideas.

Overall, this adventure is well written and easy to run. Highly recommended.



Rating:
[5 of 5 Stars!]
Greger's Grotto
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