I've ran all of the "These are the voyages..." adventures and several of the Living Campaign adventures for my troupe... We completed this one in a single night, and all of them said it was their favorite mission, hands down.
Note for potential GMs: You'll only have one NPC to play in this mission, so take some time to read up and think about how you're going to play them, because that'll make or break the adventure. And the potential for humor is HIGH, if your troupe needs a break from grim & dangerous missions.
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