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Six Seasons in Sartar $19.95 $14.95
Average Rating:4.9 / 5
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Six Seasons in Sartar
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Six Seasons in Sartar
Publisher: Chaosium
by Magnus [Verified Purchaser]
Date Added: 01/22/2025 13:15:41

It is simply a Stellar book. It brought me to Glorantha. Since I bought it, I have bought every single book in the RQG line and a fair few other Jonstown products too. A gate opener for me as such...

This campaign (it is the opening book of what can be a truly epic campaign by Montgomery, or you can use it stand alone as a short camapign or prologue to your own campaign) is rather spectacular.

You get everything here. Human emotional drama. Children growing up as adults, later to become heroes (and perhaps later again, epic heroes), mysterious dragon spirits. Legendary NPCs like the Starbrow. A true sense of community, a character is slotted into the clan seamlessly by little work from GM.

I could write much more, but this campaign book is seriously a strong one. Buy it ! If not to play, then to read it and steal ideas!

Super easy 5 star.



Rating:
[5 of 5 Stars!]
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Six Seasons in Sartar
Publisher: Chaosium
by Peter [Verified Purchaser]
Date Added: 01/11/2025 19:28:19

The author stated in a recent podcast interview that ‘Glorantha is about community and culture.’ This campaign brings that viewpoint to life in a masterful way. Reading through the episodes one can feel the rich culture of the Orlanthi coming to life through the medium of an engaging series of role-playing scenarios.

SSiS provides more than just a series of scenarios – the author is playful with adapting RQG’s mechanics to handle heroquests, romances and battles. This is all reusable material both supporting and empowering the GM.

The author provides thoughtful advice throughout the book to support GM’s running the campaign – connecting the dots and dealing with loose ends. There is additional content to try and help GM’s embrace the concept of YGWV – I found little value in these but appreciate the author’s effort and recognise that others will find them tremendously helpful.

There are valid reasons why SSiS might not merit five stars – there are avoidable typos and the interior art is rather too heavily ‘filtered’. Better maps of Black Stag Vale are available on DriveThru. However, these are minor quibbles and are easily forgiven when the quality of the narrative carries the day. Five stars is a just outcome.

My one caveat flows from SSiS’ greatest strength – the focus on culture and community won’t be for everyone. Those groups for whom Glorantha is a convenient backdrop for some classical adventuring may find parts of the campaign less appealing – particularly those relating to initiation. However, SSiS is there for the GM and the players to make of it what they will and there is plenty of unreconstructed old-school fun to be had if that is what the group desires. I would encourage any group to try and engage with the wealth of creativity, thought and vision the author has brought to bear in this excellent addition to the Jonstown Compendium.



Rating:
[5 of 5 Stars!]
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Six Seasons in Sartar
Publisher: Chaosium
by Wesley [Verified Purchaser]
Date Added: 11/20/2024 07:59:07

I've been playing Runequest since I was about 16. Chaosium's versions are my absolute favorite. This supplement is well presented and wonderfully written. It allows for a straight fast run through or a detailed roleplaying experience. It left me hungry! Hungry to search out the lore of references I didn't know and hungry for more of the writer's insights. It has whimsey and hard hitting story lines both. Someday I hope to thank him in person for the joy he gave me and my groups!! Thank you Andrew for your hard work and bravery in putting this out there for us to share.



Rating:
[5 of 5 Stars!]
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Six Seasons in Sartar
Publisher: Chaosium
by Ian S. [Verified Purchaser]
Date Added: 11/10/2024 11:00:25

Six Seasons in Sartar is a present-day classic, and a great way to introduce new players OR to start a campaign with experienced players. Very enjoyable. also easy to GM. , it leads into immersion in the Orlanthi culture of Glorantha. It also leads into a longer campaign via Company of the Dragon.



Rating:
[5 of 5 Stars!]
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Six Seasons in Sartar
Publisher: Chaosium
by Filip [Verified Purchaser]
Date Added: 10/22/2024 14:13:38

I would argue it's one of the best starting points for newcomers to Glorantha and Runequest. The campaign and its setting - a small, traditional clan hidden in high mountains - are highly customizable. My first group finished the campaign in 8 sessions, but I have read about other groups that ran as many as 50.

The Author is a decent writer, and passionate anthropologist and it shows: the book is full of tips and ideas how to show the actual culture the characters are raised in, therefore the new players can learn the world organically.



Rating:
[5 of 5 Stars!]
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Six Seasons in Sartar
Publisher: Chaosium
by Giles [Verified Purchaser]
Date Added: 10/22/2024 04:19:28

This book and its sequels bleed, sweat and cry pure Glorantha. I know of no better place to introduce new GMs and players to the lozenge, or for jaded veterans to see it under a radiant new light. You'd be a lunatic not to, but even if you never play one scene from the episodes within there are enough vignettes, musings and game mechanics here to enhance any game. The basic story is told in the for m of six episodes, but this can be stretched as far as you care to. I wasn't lucky enough to play this first volume, my PC joining the campaign in its immediate aftermath. He learnt the saga of the Haraborn round campfires during their flight to Balazar, but even second hand it was spellbinding. I've recently GMed this with my 3 children who are now hooked and stuck into the sequel. Perhaps the greatest tribute is how many groups have told this epic in such radically different ways and yet can all come together and celebrate all the Tales of Brave Gordangar and his tribe. It exemplifies better than anything that central Gloranthan boast:"I FOUGHT - WE WON!" (Note: this book stands alone, but if you're able I would recommend buying all three volumes in one fell swoop).



Rating:
[5 of 5 Stars!]
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Six Seasons in Sartar
Publisher: Chaosium
by Dustin [Verified Purchaser]
Date Added: 10/20/2024 12:16:21

I gave this book 5 out of 5 stars because I felt it was probably one of the most well written introductions to a setting I have read. A story from zero to hero you could say. Its great as a stand alone or to be used with its sequel, Company of the Dragon. In this review, no spoilers, I will give my observations and opinions on a 10 month campaign I ran 5 players through using this book.

First things first, it does not use the traditional character creation of Runequest: Roleplaying in Glorantha. The PC are initiated into adulthood, then goes through an entire year of exploring both the setting and want it means to be an adult in Haraborn culture. This is its strongest feature. The game takes place in a valley, a very excluded spot, so the PC will not need to know the broader setting that is Glorantha. It can be used to explore the game and not feel the need to learn its entire setting. My players really felt like they were developing and changing as the story went on. Not many games can say that as most have pre-established badasses rather than just regular folks. We just finished our campaign of SSiS and all I can say is they are extremely hype to see more of Sartar and the setting. The campaign itself fostered this interest in learning more.

NPCs and the location are extremely rememberable. There are a few key locations besides steads and the village, but Montgomery makes them reoccurring locations in the story with plenty of content around them. The NPCs themselves are all very rememberable. I have a couple that the PCs have fallen in love with and none of them feel like they are just filler. The Vale, home of the Haraborn, lives and breathes.
Guaranteed no ones SSiS will be the same. First things first, each PC will pick a profession, a stead and do a write up on their family. Then latter they found sponsors and began training to join there chosen cults. THIS WAS HUGE! Each player really developed their bonds and homes based on these decision. I even had a couple of twists for the PCs because during character creation they had rolled up professions that connect themselves to the chieftain of the tribe and one person ended up in a very strange situation because of the stead they picked, no spoilers but it was dangerous.

The story flowed very well with in-between adventure’s allowing for RP, character development along with mechanical changes to the PCs, and chances to learn up on the setting. Its extremely flexible it allowed me to integrate other adventurers from the Jonstown Compendium in-between the actual story. The option scenes in the back of the book are extremely useful and I plan to use those in the Company of the Dragon Campaign I plan to do. But on a day or two when I didn’t have a full table I pulled out the optional content and was satisfied with the table. There are subsystems in the book as well that includes quick NPCs stats, relationship meters and so on to add mechanics behind story driven content.

Combat, though sparce if PCs roleplay well, seems like good introduction with slow build up of game mechanics near the end. I decided to give my Players there cults/cult rule spells just before the final conflict, and since their opponent had them to, it felt more dynamic. Besides that each conflict felt very cinematic with a very satisfying conclusion. For the bigger conflicts the book has included rules for resolving thoughts without turning into a 5-hour combat slog. I feel like with any reviews I would do injustice to the book if I did not try to critique. My biggest issue with the book was integrating the character development from the Core rulebook into what is in the SSiS book. You might miss the information cause its tucked away on pg 17 under Initiate membership into the Haraborn clan. I think a small write-up on development to show how to go about it would be extremely helpful. I think as good as the book is, if you are a new Game Master and new to Runquest: Roleplaying in Glorantha the book might set different expectations from the rest of the RQ product line since SSiS takes place before the official setting current time. This might lead to some confusion down the line, but this is a minor. Ultimately, I still gave the book 5 stars as I felt these issues were resolvable after rereading and writing my own notes on character creation and development phases. Again some of this might be because of the Core Rulebook layout.

Overall, I give this book my seal of approval for experiences Game Masters or new GMs of the Glorantha setting. Its flexible for any rule set and is extremely well written. If this is your first run through Runequest than this is a good start but if you are an experiences RQ Game Master than this would be a different experience too. Customize it and make it your own. Andrew Logan Montgomery has truly created an adventure my players will remember for years to come!



Rating:
[5 of 5 Stars!]
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Six Seasons in Sartar
Publisher: Chaosium
by Daniel [Verified Purchaser]
Date Added: 10/06/2024 13:10:39

This is a fantastic campaign, probably the best I've read and eminently suitable for a starting group. We followed it pretty closely (as I was a little unsure on the extremely rich setting as a first time GM for RQ) but allowed ourselves to veer off whenever our fancies struck us.



Rating:
[5 of 5 Stars!]
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Six Seasons in Sartar
Publisher: Chaosium
by Lasse [Verified Purchaser]
Date Added: 09/08/2024 12:15:09

A great campaign, written in a really inspiring way (this is the best in the book, in my opinion). It's easy to start even a new GM here. Nice structure and good overall.

The main criticism: I would have liked more detailed information about the background sources of the book's information and ideas. There could be more pictures.

Tip: You should buy The Seven Tailed Wolf right away if you want a little more information, e.g. of tulas of village.



Rating:
[5 of 5 Stars!]
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Six Seasons in Sartar
Publisher: Chaosium
by Mark [Verified Purchaser]
Date Added: 07/31/2024 16:43:08

I am not new to Runequest, but my experience was that of a player. I was also very lucky to have the kind of GM who understood myth and had a firm perspective on how his Glorantha worked. It meant I had connected with this setting since late 1989 and dived deep into it in the mid to late 90s. Unfortunately, what followed were many fallow years.

Like many RPGs, Runequest is experiencing a renaissance. Better still, Chaosium allows great writers like Andrew to express their take on Glorantha.

I have only GMd a few games in Glorantha, and I was not happy with my previous attempt at a campaign. I knew I needed good guidance this time. I needed something that helped get new players into the heart of the setting.

Six Seasons is that book, and it is also far more. It is well structured, clearly written and hits the right tone to help you deliver a magical world. It provided enough information to help me make the Haraborn Clan my own. I have changed from what the book states, and I am even putting my spin on how my Sartar and, therefore, my Glorantha vary.

It wouldn't have been possible without Andrews's material.



Rating:
[5 of 5 Stars!]
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Six Seasons in Sartar
Publisher: Chaosium
by Michael D. [Verified Purchaser]
Date Added: 12/16/2023 11:27:13

As a relative newcomer to RuneQuest I found the material in this book to be very consequential when explaining what living in Glorantha is like to my players. This means it was also foundational to understanding it for myself, so doubly good for the price offered. For a setting with well over 40 years of lore written about it, Glorantha can be very intimidating to unbox, but with this campaign's lens so focused on this one specific spot, we see that burden lifted. I appreciated the limit the author put on the number of chapters and encounters, but also, the different ways these challenges could be solved and the examples at the end of different scenes which could be weaved into any story.



Rating:
[5 of 5 Stars!]
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Six Seasons in Sartar
Publisher: Chaosium
by David [Verified Purchaser]
Date Added: 12/09/2023 16:48:36

Gorgeously illustrated and very well-crafted story telling.



Rating:
[5 of 5 Stars!]
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Six Seasons in Sartar
Publisher: Chaosium
by Thomas C. [Verified Purchaser]
Date Added: 11/09/2023 11:17:33

one of the best campaign ever written to enter into Glorantha



Rating:
[5 of 5 Stars!]
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Six Seasons in Sartar
Publisher: Chaosium
by Robert [Verified Purchaser]
Date Added: 10/24/2023 23:36:42

I can't recommend this adventure enough: it's just a glorious introduction to Glorantha. If I was to note anything, it's that it is important to discuss some of the content with your players, especially the Riddle. I think the author calls that need out, but in retrospect I would have run the Riddle a little differently, especially with multiple female adventurers.



Rating:
[5 of 5 Stars!]
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Six Seasons in Sartar
Publisher: Chaosium
by Michael G. [Verified Purchaser]
Date Added: 09/08/2023 13:39:27

Arguably, one of the most important documents of the first quarter of the 21st Century.



Rating:
[5 of 5 Stars!]
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