Let us start off by saying we received promotional copies of both Savage Age Volume One and Volume Two. Now that being said, Werwolf the Savage is an amazing piece of work, which introduces the us to a setting before the War of Rage, a time where Mastodons and Dire Wolves roam the world. A time when Homo Sapiens shared the planet with Neanderaths.
Volume two details the Bilai, the Siberakh, the Nahau, and the Kucha (these tribes are the ancestors of many of the modern tribes), along with the Soksom Aknami (werebears that sided with the Garou). It includes history on how the Garou nation came to be. In addition it includes a section on tools and innovations of the Stone Age.
The Tabletop Gaming Club just concluded our first gaming session using these rules. Our party consisted of one Anupu-Ba-El, one Apis, one Bilai, one Siberakh, and a Gurahl. The story is set in the years preceeding the war of rage and the storyteller plans on playing through events that lead up to the war of rage and the founding of the Garou Nation. So far the group really enjoyed the session and hopes to make this a long running chronicle.
We strongly recommend this setting to every Werewolf player.
The one thing we do want to mention, each book gave us a sampling of the world. We found having both Volume 1 and Volume 2 really expanded our options for our campaign, and we hope to be able to expand our chronicle with the upcoming volumes.
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