Although it’s aimed at recreating old school dungeon vibes, I enjoyed this toolkit without particularly missing any older systems. It brings a good rhythm into exploring dungeons and similar areas, although you should be aware that it changes the severity of Wounds as written in the Savage Worlds Core Rules.
Additionally, it offers setting rules for combat and magic. I can see the combat setting rules work in a lot of settings way beyond dungeon delving. The setting rules for magic are a good idea for adding flavour to the Arcane Backgrounds in your fantasy game.
If you’re into dungeon exploring with Savage Worlds in any setting, this add-on is definitely worth a read!
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