Want to run a Batman, Arrow, Watchmen, or Sin City type of superhero game? This supplement has you covered. Inside its pages, you get:
- 10 New Archetypes to choose from, none of which are allowed to have super powers, but each with their own unique advantages.
- Equipment Kits allow non-powered heroes to emulate certain super powers. For example, take the Disguise Kit and gain the benefits of the Shapeshifting power.
- Utility Belts allow the characters to carry various kinds of useful gear and gizmos. Change out your gear to carry whatever you feel like for the adventure.
- Vehicle rules, which allow you to customize your ride.
- Drugs and their effects. But not standard “real world” drugs. These drugs emulate Traits or powers.
- A guide to Haven City, a city of grit, grime, and shades of gray.
- Iconic heroes and villains of Haven City.
Highly recommended and an enjoyable read. Great new options for any Tiny Supers game. You could also easily lift everything from this supplement and drop it in a regular Tiny Supers game, for more options.
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