I just have to say wow! Ive purchased the odd 3rd party monster manual before, well this my friend is what you need for those creative juices to start flowing. Just browsing through the book I was amazed by ever entry I read, not only that but all of a sudden I want to run a classic horror campaign, zombies, ghouls, Ghasts and Liches, Oh my! and thats just chapter one.
On page 6, is the first monster entry, sort of, each creature type has a full 2-3 page intro about the specific creature, in this case GHOSTS. Origins, Environments, Role playing notes, and tactics, and Encounter tables. Then come the entries themselves, 9 differient types of ghosts for your players to encounter, and my god I want to throw one of these creatures into my next game right now... or better yet give me an idea next time one of my players dies.
then onto the next creature type. Anyway, I got to page 59 and though wow I never thought I'd want to put my players up against a Litch.... (I mean Lich, LOL) Now I do.
And the book just keeps going and going, 270 pages, Lycanthropes, Mongrel folk, Mummies, Revanents, skelletons, vampires, wraiths and more, 14 pages on Animated objects, 16 pages on player options, and to put Icing on this cake they have also encluded A few Lair Maps to enspire you with. This book has way more then I was expecting. Every publisher doing monsters books, take note! Nord Games just Set the bar for me! Please Make More Monster Manuals Guys!!!
PS Ive been playing since 1e, and this is one of the few books that has me very excited to have in my collection!
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