Not only does this book feature horrifically overpowered general content, basic no-prerequisites feats that power creep the signature ability of a sphere's specific +5 or more CR template, it also tries to imply the very thoughtful and helpful guidelines for determining Magic Skill Bonus/Defense in order to prevent certain types of monster hitdie from being entirely uninteractble should not be used for no tangible reason.
The drow noble+++ the book offers sets poor precedent instead of just using racial hitdie to demonstrate a superior creautre on the species level.
Lastly, the pre-written monsters and templates are horrifically broken and would be nearly unusable as a DM due to how little a player can do to fight fairly, seemingly only here to give bad DMs plausible deniability for poor encounter design.
Amalgamate creature powercreeps the Mythic Agile template and then some. Antimemtic creature is just a spiteful jab at the only way players are supposed to learn how to use their abilities correctly.
The presented monsters are built so optimally using character levels and, to borrow an analogy from competitive card games, netdecked meta strategies, it would seem the horrically powerful and game-balance-busting options written by the author in books prior are encouraged if not required to beat these creatures. Which is sadly a trend for the Bestiaries penned by Matt Daley and published throgh Dead Drop Studios.
I was hoping for another book with the Quality of Beast Tamer's or Undead and Immortal Forlorn, but it seems I was mistaken.
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