Its OK, the big downside: I know the description mentions it, but... names take way too much of the book. 25 Pages for names, more than half of the book. There are random generators online for free. So unless you get too much stuck at coming up with names of people and corporations, and online sources are not sufficient, you may find this useful, I guess.
Stuff to find in places is just "ok", some of them give cool ideas, others are mostly fluff, the rest are not even Cyberpunk but rather modern, like a candy bar or Toothpaste. The rumors and encounters are good, most of them can serve as plot hooks.
The best: Failed hacking attempt side-effects and failure in cybernetic implants is the gem of this. For this the product is rescued.
Conclusion: I wish it had more useful stuff, like cyberpunk traps, weird technology, video feeds, security level of a building, camera set ups, drones, etc. I don't recommend it for 3 bucks but the hacking and cybernetic failures are great. Otherwise, really little of Cyberpunk, since you can find "Sunglasses" or a "Vodka Bottle" in any modern setting and there is nothing Cyberpunk on that. The items to find on a "Streetdoc" don't have anything Cyberpunk either, just rather modern clinical stuff like a pair of gloves, a smartwatch (??) or antibiotics. I was wondering whether it could have Cybernetic implant installation stuff, or future medicine stuff, remainders of implants, bioware, etc.
Maybe the author is not really into Cyberpunk? Where is the virtual reality or augmented reality stuff? :)
|