I used to play Runequest back in the day with the Avalon Hill version (which wasn't that Gloranthan, even though it had hints of it), but I nevertheless managed to get my hands on some sourcebooks to get an idea what Glorantha is. Then I forgot about it for the next 30 years.
I recently got the new edition of Runequest and it sat in my shelf for about six months, until I decided to read it. At the same time, I started googling around 'Glorantha' as the new edition is quite good in sparking interest and wonder about how big Glorantha actually is. Few google searches later, I get into a forum and from there onto this adventure. Now at this point, I'm aware that around the time the character's you create by default roll onto the stage, a thing called Dragonrise has taken place and there's all kinds of aftermaths happening.
Long story short, this scenario looked interesting (I'm bad at buying indie stuff, but this looked ok) and I have to say, it's not necessarily the most meatiest thing I've read and the writing style probably splits opinions, but it sure has hell gives food for thought about the greater timeline of Glorantha, the NPCs and where does this fit in your campaign. Roughly week later after reading this, I've pretty much bought the Glorantha Sourcebooks, Red Cow stuff, King of Sartar and god knows what else... I love it that 'your Glorantha will vary', but that there's this rich tapestry of interesting scenarios that can be plugged into it. As far as the scenario goes - yeah, haven't played it - but have read it multiple times and for a newcomer into Runequest, I'd recommend it, as it opens up A) a very interesting ideas about the default timeline and how a new GM can get started with it B) thoughts on some of the other RQ products (which helps a starting GM to actually get a string of quality products to run and tie them together. It's also short, so it's not incredibly intimidating and you can also get an idea of how another GM runs his games, reading between the lines.
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