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Savage Worlds Adventure Edition: Vehicle Guide $6.99
Average Rating:4.5 / 5
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Savage Worlds Adventure Edition: Vehicle Guide
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Savage Worlds Adventure Edition: Vehicle Guide
Publisher: Pinnacle Entertainment
by Morgan S. [Verified Purchaser]
Date Added: 06/03/2021 03:16:15

A fantastic supplement! This is a must-have for us Savage RIFTS fans! Now it is supereasy for me to convert all the vehicles that didn´t make it into Savage RIFTS due to space reason.

Im superhappy for this purchase and gives it a 5 star!!!



Rating:
[5 of 5 Stars!]
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Savage Worlds Adventure Edition: Vehicle Guide
Publisher: Pinnacle Entertainment
by William B. [Verified Purchaser]
Date Added: 07/15/2020 17:13:13

Edit: I received the refund offer from Pinnacle, and I thank them for that. I have decide to not ask for a refund in hopes that Pinnacle decides to update this guide at a later date. I like your other SWADE books quite a bit, and have confidence you will recognize the value in enhancing the Vehicle Guide. If not, well I've spent $7 on worse things. Not many, but it has happened.

Specifically, what I wanted in a vehicle guide is below, using an 18th century naval cutter as an example. While a stat block for a cutter is included in the guide, it's missing all other useful information about the vessel.

  1. A few images of cutters that could be used as VTT tokens and handouts.
  2. Well researched description and historical uses of a cutter. There's a Wikipedia page.
  3. Stat block AND PRICE of a cutter, appropriate for the base Savage Worlds system.
  4. Any modifications like weaponry, and how to use them. Briefly discussed on the wikipedia page.

What you get in the vehicle guide is a statblock for a CATEGORY of ships that includes the cutter, not even the cutter specifically. In my opinion, that's perfectly fine for a PWYW, but for $7 I want the real deal. That's almost as much as your core rulebook!

It has SOME of what I was looking for, which is stats for different kinds of sailing ships. As another reviewer pointed out, there's nothing else present besides stat blocks. So if you are looking for any advanced vehicle options, it's not in here.

They don't even give you the prices of the vehicles! I would think knowing the prices of the vehicles would be essential in a guide like this! Lazy!!

One other major complaint is that there aren't even images of the vehicles. This would have been useful A) So people could visualize the vehicle, and B) So people could use the image as a VTT icon, instead of having to hunt one down on Google Images. Cheap AND lazy!!

Is that worth $7 to me? On one hand, I kind of feel like this entire book should have been inlcuded in the SWADE rules for free. On the other, I didn't want to figure out the stat blcoks myself. So I'll compromise and say I will get very minor value out of it, but I also think it would be more appropriately priced "pay what you want". After reading it through, $7 seems like a total ripoff, and I'm half tempted to ask for a refund for the first time ever on DriveThru. This is also the first time (I can remember) ever giving a book I bought on DriveThru 1 star, but it deserves it.

This is an absoulte bare minimum effort, and I hope this isn't going to be representative of the quality of SWADE books going forward.

Open request to Pinnacle: Please re-do this. Your customers want a vehicle guide, and this just sucks.



Rating:
[1 of 5 Stars!]
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Creator Reply:
(In case you didn't see this on the other review.) Hi friends, I'm sorry you were disappointed with the vehicles guide. We put a lot of work into it and felt like it was a big help for those creating their own vehicles for their own games, a request we received frequently after the release of SWADE. But different strokes and all, and we want everyone to be happy with the books we make. So if you'd like, please feel free to contact DTRPG Customer Service (link below) and request a refund. Please copy this message so they'll know it's preapproved by us. All the best, Shane Hensley DTRPG Customer Support: https://support.drivethrurpg.com/hc/en-us/requests/new
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Savage Worlds Adventure Edition: Vehicle Guide
Publisher: Pinnacle Entertainment
by A customer [Verified Purchaser]
Date Added: 03/13/2020 18:57:36

Sorry to say, but I'm very disapppointed in this product. Coming in at 21 pages should have been my first clue. What I was expecting (and I fault the authors for not posting a decent full-page preview) was a full toolkit. Now, don't get me wrong - what was presented was an excellent series of charts (pretty much the entire book) of the useful base characteristics of vehicles by type and size. Thus, as a bare-bones start, thie product is useful.

What it is not, sadly, is comprehensive.

I'd hoped to see a product with pages devoted to various vehicle add-ons and components, a la Science Fiction Compantion. The fact that this book cites the Companion as a useful book is only indicative of what is truly missing. Also, there are ZERO sample vehicles of any era or type.

Insted, the author advises builders to cite real-world stats where possible, and extrapolate game stats from there. I get not trying to hard-code math conversions - Savage Worlds is not that kind of game, thank God. But some ideas of developing relevant stats would help. Also, advice on when to list nitty gritty aspects. For example, vehicles in 1930s tomb-robbing campaigns set in the jungles of Africa or world-exploring vehicles in science-fication setting need an "endurance" stat related to food and fuel. Such a stat was very useful back in the day of WEG Star Wars d6 system.

For example, I would love to see an author really dig into 1920s cars - which had an amazing breadth of beautiful design - but for which it is damned hard to get even basic stats such as acceleration, top speed, durability, passenger, etc. My 1920s-era players are sick of the Model T, and prefer to drive a Grey Ghost or Dusenberg.

I digress. This guide has the start of an excellent product, but feels less than half-finished. Even the section on non-mechanical vehicles is a simple page of suggestions, with no idea how to mechanically stat such vehicles nor a list of cool ideas. (I'd say see GURPS for some inspiration on biotech vehicles).

All-in-all, a decent product worth $3.00, not $7.00.

EDIT: I'm revising my review a bit. The book does state on it is a "conversion guide, and not a set of rules for building a vehicle from the ground up." Again, that's fine and the confusion could have been solved with a more detailed description and a full-size preview of that page and one of the chart pages. Just to be fair. I hope the author does another vehicles product with all sorts of build items, add-ons, and examples. THAT would be a great idea.



Rating:
[2 of 5 Stars!]
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Creator Reply:
Hi friends, I'm sorry you were disappointed with the vehicles guide. We put a lot of work into it and felt like it was a big help for those creating their own vehicles for their own games, a request we received frequently after the release of SWADE. But different strokes and all, and we want everyone to be happy with the books we make. So if you'd like, please feel free to contact DTRPG Customer Service (link below) and request a refund. Please copy this message so they'll know it's preapproved by us. All the best, Shane Hensley DTRPG Customer Support: https://support.drivethrurpg.com/hc/en-us/requests/new
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