The 2-star reviewer (who wrote the exceptionally sarcastic and lengthy review) did not read the rules too well. So far most of the complaints they had are either 1) inaccurate or 2) covered by optional rules that allow players to ‘soften’ some of the harsher rules re: character generation and fighting. The game has suggestions for ‘everyman’ skills such as melee or athletics set to zero level that soften the blow if your character ends up without much fighting ability. Also survival for barbarians is not 7+ … it is END+7, so if you want to play a barbarian, put a high score (11-12 assuming you roll at least one score that high) in Endurance and your chance of survival goes up. Perhaps meaning there will not be as many barbarians in the game yes but your chance of survival isn’t so bad. Second the designers include an optional ‘mishap’ rule so if you want, no death during char gen, just some penalties to your benefits. Personally my take is that anyone at all familiar with Traveller who wants a reasonable fantasy variant should enjoy this. I’m going to have fun rolling up characters solo regardless and for that reason alone, worth it.
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