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The Armorer’s Handbook: Equipment Upgrade and Rune Magic System for 5E (Fantasy Grounds) $14.95
Average Rating:5.0 / 5
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The Armorer’s Handbook: Equipment Upgrade and Rune Magic System for 5E (Fantasy Grounds)
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The Armorer’s Handbook: Equipment Upgrade and Rune Magic System for 5E (Fantasy Grounds)
Publisher: Dungeon Masters Guild
by Edward W. [Verified Purchaser]
Date Added: 12/12/2021 01:50:15

This review is 100% honest and unbiased. I only point that out because I want people to not miss out on this supplement because it is truly one of the absolutely best supplements you can add to your game. Non-magical weapons and armor in 5e leave A LOT to be desired. Once your character buys his/her chain mail and longsword, bang, upgrades are over until you get lucky enough to find a magic weapon and/or armor, but this supplement changes ALL OF THAT. The Armorer's Handbook offers a TON of additional non-magical properties that can be added to weapons and armor that improve them significantly. Not only do you not have to rely on getting lucky with loot, this handbook also makes skills like blacksmithing, weaponsmithing, armorsmithing, leatherworking (you get the idea) FAR more interesting and valuable to your players.

The supplement is about 50 pages long (the PDF version that is), but there is no wasted space. It is packed with information and it is absolutely one of the very best supplements available for D&D 5e. My players would lose their minds if I decided to stop using the optional rules inside.

Buy it, buy it now. You won't regret it.



Rating:
[5 of 5 Stars!]
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The Armorer’s Handbook: Equipment Upgrade and Rune Magic System for 5E (Fantasy Grounds)
Publisher: Dungeon Masters Guild
by Mark B. [Verified Purchaser]
Date Added: 11/30/2021 06:49:00

Fantastic way to make armor and weapons more unique and individualized, and give life to armor and weapons. Great way of doing it. This is a very detailed and high-quality work!



Rating:
[5 of 5 Stars!]
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The Armorer’s Handbook: Equipment Upgrade and Rune Magic System for 5E (Fantasy Grounds)
Publisher: Dungeon Masters Guild
by Tyson P. [Verified Purchaser]
Date Added: 01/28/2021 17:17:53

This is a really great way to bring life to armor and weapons in the game. It seams fairly balanced for the most part and not incredibly complex for players to understand. There were a couple of areas that I would personally change for my own campaign.

A note for the Fantasy Grounds module, this doesn't seam to contain coding for the effects, so you would need to create those and code them with other extensions/modules.

There is a "Forge" where you can drag templates onto items and get an item, while cool, it just puts the text of the descriptions onto the item, not the automation.



Rating:
[5 of 5 Stars!]
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The Armorer’s Handbook: Equipment Upgrade and Rune Magic System for 5E (Fantasy Grounds)
Publisher: Dungeon Masters Guild
by Jeffrey L. [Verified Purchaser]
Date Added: 04/22/2020 22:31:41

i absolutely LOVE this module. The module was masterfully created amd integrates the original work flawlessly. My favorite feature is the ability to use the Forge to piece together different templates to create amazing items. This is such an awesome alternative than just defaulting to magic items or stacking up mundane items in the parcel. Equiping these forged items onto my NPCs adds flavor and intrigue to my antagonists. Well done!!



Rating:
[5 of 5 Stars!]
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