DriveThruRPG.com
Browse Categories
$ to $















Back
pixel_trans.gif
Fateforge - 1 - Corebook: Adventurers
 
Pay What You Want
Average Rating:4.6 / 5
Ratings Reviews Total
17 1
3 0
1 0
0 0
1 0
Fateforge - 1 - Corebook: Adventurers
Click to view
You must be logged in to rate this
pixel_trans.gif
Fateforge - 1 - Corebook: Adventurers
Publisher: Agate RPG
by wade g. [Verified Purchaser]
Date Added: 01/12/2023 22:52:28

Lots of stuff here in 400 pages. As we've seen everyone talk about the great art thoughout the series of books. SO MUCH amazing art. The rules are very well written and there are tons of examples given throughout every chapter. I like having lots of equipment available but they've also created equipment packages. Equipment packages such as the Burglars Pack, Diplomat's Pack, Dungeoneer's Pack, Entertainments Pack, Explorers Pack, and Priest Pack, and the Scholars Pack. Here's the Burglar's Pack: A backpack, a bag of 1,000 ball bearings, 10 feet of string, a bell, 5 candles, a crowbar, a hammer, 10 pitons, a hooded lanter, 2 flasks of oil, 5 days rations, a tinder box, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it. I find it refreshing instead of the typical "weapon, armor, pouch of money, and a sack" which other games provide. For me, having pc's having a group of equipment allows for GM's to create interesting scenarios where having the right stuff or not having could make a difference. The core rulebook of the Fateforge series is the title "Adventures". It is intended for the use of both players and leaders, and is composed of three parts: 1) Character Creation - In conjunction with your game leader, determine the conditions in which a character may Awaken to magic, and choose a plethora of options; nine playable species, eighteen civilizations, a step-by-step guide to creating your very own background, a thirteen classes, and a list of original feats to enhance the hero's evolution. 2) Daily Life - Discover the mythic Free City and a body of dedicated rules to spice up the daily lives and journeys of adventurers. Mystery, exploration, and discovery form the core of the gaming experience. 3) Game Rules - The game mechanics are organized into four categories: abilities, adventuring, combat, and health. Many optional rules are included. Again, these chapters are very well written, tons of examples, and tons of art.

If I could I'd give a 6 stars as, I'm my opinion, it easily one of the best rpg I've seen.



Rating:
[5 of 5 Stars!]
pixel_trans.gif
Displaying 1 to 1 (of 1 reviews) Result Pages:  1 
pixel_trans.gif
pixel_trans.gif Back pixel_trans.gif
0 items
 Gift Certificates