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Other comments left by this customer: |
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Really dig the encounter window, brings much needed organisation and streamlining to running your games! Used it last weekend and loved it, before I had multiple pins placed everywhere, I had to click each or at least hover over the pins to figure out what, what was, some Encounters have same name as the story pin so that can be confusing too. This way.. I only have one pin to click and voila, you get all the control you ever wanted, from sharing your images and images of the NPCs, adding baddies to the combat tracker, awarding xp, and easy access to story entries, other images or pins you would have dropped in the area before, without knowing what they were, well now you do with this easy extension! You even have an encounter calculator that tells you how hard of a fight this would be for your players PCs!
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Creator Reply: |
Thanks for the review. Glad you are enjoying it. Even further enhancements to come soon. |
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Guys get this extension :)!! This is great!! I can make my own Map Parcels place them on the map so my players can acess them. There is even a button to move all the content of the Parcel to the Party Sheet. You can lock the Parcel for sleight of hand lockpick check or or set a strength check requirement for them to open it. So When double tapping they will have to do a skill roll, before it unlocks. NPC get an inventory, you can now easily equipped NPCs with cool gear and weapons. If a friendly NPC gets killed you can by moving their Token/Portrait to the party sheet inventory and everything is transferred :). I love that it takes some work out of my hands, of clicking and sharing, then transferring the parcel by dragging it the party inventory. Now my players can do it themselves, ok it still takes a bit to set up.. but then afterwards.. its smooth sailing on game day. Highly recommend all of Bill Perry AKA SilentRuins extensions, he writes them so they have a minimal impact on other extension you might be using and is very helpful in fixing bugs if they would occur. The extensions work so well.. so they don't have to be constantly updated which is great too, so its good coding that doesn't break easy :)!
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My players really like to be able to see how good or how bad their roles are. Now there is a fair way of tracking these stats. For example one of my players almost misses 50% of the time when he rolls dice.. and we can now actually see this by looking at the stats lol. The messages that are generated are also really cool and my players really liked them, adds a bit of spirit to the game, making them wonder what other secret messages they can unlock. Would highly reccomend this extension to track your players stats when running a game in Fantasy Grounds. Good way to answer the questions at the end of a session: Who had the most hits, whot did the most damage, wow the GM must me fudging look at his rolls :P
Rob whenever GamingBudhist gets it working on a Mac, I will for sure check it out :P
I have crossover installed which might let me run it.. but would still be risky, as it doesn't run every windows aplication.
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Creator Reply: |
Stats!!! So awesome. There is another STATS program available that will give you a comprehensive stats breakdown of the ENTIRE CAMPAIGN (retroactively) that's also really cool... Have a look - https://www.dmsguild.com/product/328370/?affiliate_rem=878507 |
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https://www.dmsguild.com/product/328370/?affiliate_rem=878507 that link should be... |
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Hmmm DMs Guild doesn't like links in reviews? take out the dash before the ending 7. |
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Finally a way to automate upcasting spells in Fantasy Grounds :)! Works in FGU, and is compatible with Rob2e Spell mods. Highly recommend this if you want to up-cast a spell. Cantrip lvl are also increased when the apropriate lvl is reached. Worth the buy! The developer is also very active in looking to improve this extension too!
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Creator Reply: |
Thank you for the review. I'm going to be looking at generating 'effect line' level spell cast upcasting this week, but I suspect it might be a per spell patch. You can already add [SLVL8] into an effect line for it to convert to nD8 with 'n' been the spell cast level, and [ULVL10] will convert to nD10 with 'n' been the increase in level cast for the spell. This also works with the prefix effect style [H0-9], ie [2SLVL4] will generate '2*spell cast level'D4 into the effect line and [HULVL6] will generate 'half up levels cast'D6. I feel this should cover most spells, and I will be working down the 'player's handbook' spell list sometime this week. |
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Nice welcoming addition to the Fantasy Grounds Character Sheet. It allows you to easily make a new PC, just press the + on the sheet and add your Class, Race, Traits. You also get a nice journal tab, for players to organize there notes, making them easily acessible and to find. Also adds a nice view for everyone to track how XP they received and will need to level up.
It also works well with Constitutional Amandments, you will need to another extension to make the two work together though. Which is available here: https://www.fantasygrounds.com/forums/showthread.php?61349-Mad-Nomad-s-Character-Sheet-Tweaks
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Very usefull extension, it not only automatically adds Rob2e, racial traits, class traits to your PCs when they level up. But will also add items that they have in their inventory to the action tab. Like for example if you put a potion of healing in your inventory it will pop up in your action tab, thought you will need the Rob2e potion module for this to work properly. It's very usefull no longer dragging and dropping new trais when they level up. Magic items in combination with Rob2 items mods, will automatically by parsed in the action tab. Also the organisation of all the parsed components in the action tab, is done in a neat way!
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Creator Reply: |
ThanX Maarten. It also adds spells, and feats, besides what you listed.
Good times! |
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Awesome extension that works in FGU together with virtually all the extensions I'm using.
Just add from the Druid Class, Wild Shape, trait to your PC or NPCs and you will get a pop up menu that allows you to drag and drop a token from the NPC to your sheet. After clicking activate, your charactersheet will be swapped for the NPC sheet you selected. I find it fantastically useful for using Polymorph with NPCs that have a shapchanging or wildshape ability, with a simple click I can make them change into any shape. On the Fantasy Ground, in paid creations (https://www.fantasygrounds.com/forums/showthread.php?61009-Polymorphism-Extension-(-ext-file)-Fantasy-Grounds-Unity-5E-ruleset) you can find more information on this extension from Silentruin and he is also very active and listening on dmsguild.
I find it a very elegant way of how Polymorph features can be added to the character sheets. Would highly recommend this extension!
Extensions Compatibility tested with:
Portals Revamped,
Critically Awesome Essential One Click Druid,
5e Advanced effects,
5e Advantage display,
5e Automatic Flanking,
5e Automatic Halfling Luck,
5e Automatic Save Advantage,
5e Coin Converter,
5E Constitutional Amendments,
Generic Actions FGU,
Matjam's Status Indicator,
Miss Flavor Text,
Polymorphism FGU,
Theogeek's Improved Critical,
5e Enhancer height,
5e Enhancer Skip Actor,
5e Effect Removal,
Alternative Wound Colors,
Core Sidebar 5e,
CoreRPG Dice Color Changer,
Dice Total Large,
Feature Express yourself,
Feature Unshare Image,
Font Montserrat FGU,
Mad Nomad's Character Sheet Tweaks,
Mad Nomad's Coin Manager,
Mad Nomad's Filterable Inventory,
Mad Nomad's Party Combat Stats,
Message of the Day,
NPC Random Treasure Drops,
Player Agency,
Replace GM token,
Shops,
Syrinscape Sounds,
Javin chat bubbles,
Use Up Powers****
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Great implmentation of animal Sidekicks through lvl1-5. They have some unique traits to gain wich each level they gain. Quirky personality traits tables are fun addition. They feel like a proper NPC (sidekick) that can be used to support your DnD Party, not to complicated like a PC character, which makes it more playable and easy to use. Great to have all stat-blocks already converted to FG, which makes it just a drag and drop in combat tracker, I usaully duplicate the NPC first / give it a name, leave the original as base.
Works in Fantasy Grounds Unity, diverse range of animals, great addition to any game that would like to introduce animal sidekicks for their PCs. I am 100% satisfied with my purchase, look very much forward to what more amazing products this group will produce!
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These character sheets are the most amazing sheets I have ever seen!!! Brilliant, I found that all the other sheets that DnD offered were lacking in essential information, such as class feautures skills per lvl. The layout is also perfect, I like that all dexterity and other skill checks are stacked together, it makes it so much more easy to find everything. Now were also able to completley edit these beuatiful pdfs ourselves, makes it even more awesome to me. Happy to support this product with my wallet, hope to see many more awesome stuff from you!
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Absolutley must have for your DnD 5e adventures! The quality of art and content of the Pdf are amazing! I can tell that so much work whent into detail, it feels like an apple product in terms of quality. They also extensively tested it for 2 years using monte-carlo simulations to make sure that the upgrades were not over powered. At first glance the upgrades look balanced. Adding game mechanics for upgrading weapons and armor, gives your players something to spend their earned cash on and really creates more depth to your DnD games. Look very much forward to the upcoming alchemy almanac!!!
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Amazing product! My Player characters were getting a little to strong for the basic monster that I threw at them in the game, some of the normal monster in the monster manual also felt a bit flat, this maual really ads some extra flavour and tricks to excisting monsters, enough to throw your players of balance, suprise them and give them more of a challenge in completing their quests. I wish they would also make a bundle in which we could purchase the FGmod and pdf together, just because its so awesome, I'd love to browse the pdf on my laptop without having to open FG. Some creatures do not have tokens, but its very easy to find pictures and create your own tokens, which you can then use in FG.
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Creator Reply: |
Maarten:
ThanX for the great review!
Rob |
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