I had a chance to run this module today, and it was well recieved by the players! They enjoyed the unique puzzle.. one of them told me they had not seen anythng like that before. They did enjoy the fey-theme of the adventure and really wanted to engage the NPCs in RP. We unfortunately lost track of time, so we did not finish the entirety of the module, but they module is written in such a way that you could end it at the of the second part and narrate the rest. We will be running it's finale here shortly. It my first opportunity to run one fey creature from the adventure (Won't spoil) and it was fun.
As the DM there is enough there to challegne the players. If you want to make it more imersive, take some time to read up on the NPCs and the scenes. The adjustments for the APLs seemed to work fine for my party composition. Would you believe? My party did not have any knowledge or magical means to speak with most of the creatures in teh adventure and still had a good time.
Sad to see this series coming to an end, but looking forward to see what DES does in the future! Add the entire run to your Fey-inspired games... there is much in the lore presented to take these adventures in many different directions within their pages!
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