I am in the process of running all of DDAL09 as a campaign, so will be reviewing each adventure as I run them. For context, I have run87 adventures in this campaign already, a homebrew one where the party needs to get out of Elturel with as many civilians as possible as the city is being sucked into hell, and then Baldur's Gate: Fall of Elturel, also on DM's Guild for a different group of adventurers, finally I have run DDAL09-01 through DDAL09-06.
What I liked: This is is two solid dungeon crawls. The first one is very small, but has some fun encounters to explore exploration. It can also be entirely bypassed by socially focused parties and I really like that. Then the second one is a surprisingly big dungeon, especially for adventurer's league. It's VERY thematic, Plagueshield Point is oozing with flavor. There's a history to the place that is layered and evocative, I really like that. The combat is also varied and interesting, the party really loved the encounter in the courtyard. The drow prisoners also add more social encounters, overall pretty great!
What I didn't like:
The first point is minor. There is an underestimation in the time taken to complete the adventure. My group isn't slow and they still took 12 hours to do everything. I think a more accurate estimate is 8-10 hours, so a heads up to anyone trying to run this in one session. The second is more significant, the first Bonus Objective doesn't feel like a reward, it's an expansion of the dungeon crawl but seems to mostly just punish the players for exploring. The second one is an extra fight at the end, which is fine but should be used to drain resources BEFORE the boss fight. Also the two boss fights are essentially solo devils. A bearded and barbed devil should be added to even up action economy and screen the big bads for more tense fights, otherwise they are too easy. I did do this. I also filled the dungeon with more devils in general to help drain party resources before the final confrontation.
But still a solid structure and with the use of an adversary roster to run the dungeon it's a lot of fun!
|