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Awesome for keeping track of race traits and applying them when needed.
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Imagine all the effects we have to keep in mind. I recommend getting the bundle. An enormous amount of work went into automating and coding all these effect, keeping track of things so the DM and players don't have to. It's a great time-saver, and really adds a lot of action to the game.
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I highly recommend getting the bundle. All of the effects coding packages are very useful (and I'd say even essential) to the game.
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This is necessary. If you're doing anything in Fantasy Grounds involving spell or spell effect, you need this. It makes everything so much easier and more organized, and it makes things feel more active.
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Critical? Yes. Awesome? Yes. Essential? Yes. This adds so much to the game, and the One Click Druid is just amazing!
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Makes it really easy to share tokens. This is very convenient and easy to use.
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So easy to use! I highly recommend this. It's a big time save.
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This is a great and easy way to keep track of and organize damage types!
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As soon as I loaded this up, I realized how much easier it was to see my modules and recognize them. It seems like a small thing, but I really like how it organizes the modules.
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Especially if you're new to fantasy grounds, these coding effects packages are a MUST. It really saves time managing the effects and items and spells. I highly recommend all of these.
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A really great coding effects package to have. It automates things, organizes information, and just makes everything a lot simpler.
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Makes things easy and convenient for both players and DMs. All these coding effects packages are awesome!
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This really keeps things organized, putting information where we can find it and keeping track of it for us.
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A lot of work went into these coding packages and it shows. They're useful, convenient, and EASY to use. It automates so much of Fantasy Grounds, that I can put a lot more brain power into the game itself.
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When you get to higher levels and start having multiple magic items, it can be difficult to remember what I have on and what effects they've got going. It can be even harder for a DM to keep track of this for the players. These effects coding packages are like a Wizard's familiar, watching things so we don't have to.
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