This game is pretty fun. I believe it does well to capture the feel of the LotR universe, though some of the supernatural elements in some of the adventures (e.g. monstrous plant thing) don't seem to quite fit. As a GM running this for two players, I've enjoyed reading the background information included and the adventure seeds.
I do think that some parts of the game require a little bit too much dice rolling, though. I think the combat system is elegant, but in the base game your available actions are little lacking. Travelling seems cool, but as the GM I found it a little tedious. I built a flowchart to help and it has 15 elements to it. Cool, but a little too much. Also, the rules for extended encounters are a little funny and I found it very difficult to do anything except what was made explicit in the adventure text.
It's sad that the new edition has been halted, but there is a still a lot of content for this game. If the players and GM love LotR, I think you'll enjoy this, but if not, give it a pass.
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