I found this take on the Shaman for D20 Modern to be superior to the "official" Shaman advanced class presented in D20 Past, as this version incorporates more authentic shamanic traditions and practices into its class features, such as spirit journeys and vision quests, as opposed to the "D20 Fantasy Druid sqeezed into 10 levels" presented in D20 Past.
Other good points include a much more realistic list of Power animal choices for a modern setting (a Shaman in a modern horror campaign can investigate the paranormal in an urban environment much easier with a dog, cat, or owl following him around than with a dinosaur or dire animal), and splitting the Wild Shape abilities off into a separate Shapeshifter prestige class rather than making them core abilities of the Shaman.
In addition, the pdf presents an introductory briefing on shamanic concepts, handy stats for every animal on the list of potential totems and several medicines used in spirit journeys, and a couple of new spells.
93 Games Studios does decent work, and if you're running a D20 Modern campaign in the Dark*Matter, Shadow Chasers/Shadow Stalkers, or Urban Arcana settings, you'll find a lot of good material from them.<br><br>
<b>LIKED</b>: A much more "realistic" Shaman for lower-magic modern settings, and a new prestige class, of which there are only a handful for D20 Modern.<br><br><b>DISLIKED</b>: A few typos, but nothing glaring.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>
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