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CCC-PRETZ-PLA02 A Mine of Their Own $3.99
Average Rating:4.9 / 5
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CCC-PRETZ-PLA02 A Mine of Their Own
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CCC-PRETZ-PLA02 A Mine of Their Own
Publisher: Dungeon Masters Guild
by Francisco R. [Verified Purchaser]
Date Added: 05/08/2020 01:11:15

i had the pleasure of playing it before i owned it and even though i've only uesd it once it is great



Rating:
[5 of 5 Stars!]
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CCC-PRETZ-PLA02 A Mine of Their Own
Publisher: Dungeon Masters Guild
by RICHARD H. [Verified Purchaser]
Date Added: 03/16/2020 06:36:50

This adventure can be run as a standalone, or a fun followup to the first adventure in this series. The second installation in this series is a mine-delving escapade, literally a roller coaster ride for your adventuring group! It builds on the strengths of the first adventure without repeating any of the game experience.

GAME EXPERIENCE I ran this adventure last week with six players in a three hour timeslot. To fit the adventure into the timeslot I omitted Bonus Objective A. None of the players had played the first adventure. These adventures require some preparation to understand and bring together the theme of the storyline for your players. However, compared with the first adventure which is an investigation mystery, this adventure is instead more of a problem solving mystery with puzzles and challenges.

The characters are requested to solve the mystery of the mine, and they are working for a goblin lord. This NPC and his retinue should provide a little comedy for the players to enjoy. There's also Constable Hobb, a recurring NPC from the first adventure. In our game Hobb is a dissillusioned and weary wild west sheriff.

Once the party arrives at the mine they find themselves in the main adventure. Here Bonus Objective B is a really nice distraction. One of the PCs was able to speak with the creature and negotiate their way through. The challenge to solve the mystery of the mine is engaging for the players, and leads nicely into the climax of the adventure which is the mine cart chase. For this I drew a track for each of the three carts, and revealed the challenges one by one. The players really enjoyed this section of the adventure, and it provided a unique experience for everyone.

The ending of the adventure is quite satisfying, by reconciling with the various NPCs the players gain a feeling of accomplishment and closure. The players enjoyed their three hour adventure so much that they were asking for the sequel (part 3).

After this session I ceased face to face D&D gaming due to social distancing requirements of covid-19.

OVERALL This adventure provides plenty of depth for the DM to provide a rich experience and to build a realistic world to be inhabited by the PCs during their session. There is quite a bit of preparation required in order to become familiar with the mechanics and unique components, but the result is definitely worthwhile.



Rating:
[5 of 5 Stars!]
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