I ran this at a convention and had a blast with the players. Night of the Masks turns a masquerade ball into a playground or sandbox (in the sense that a sandbox is a limited space for open-ended play) for the players. I told them up front that they can choose their own goal at the ball. Many modules I have run or played struggle with having social situations where players have a great deal of agency but this one succeeds in that regard with flying colors. The players can interact with what they want and ignore what they want. Consequences for their actions are logical.
Slight spoilers for players below:
The map is great and suggests many ways the players can interact with it. Do they want to climb the walls to spy on the meeting? Engage in intrigue and mischief in the hedge maze? Plant something incriminating on a noble? Have a whirlwind fling with a noble? Play matchmaker? My players did all of the above. It may help if the group is OK splitting up in groups of 1s and 2s and taking turns among themselves since many of the things they might want to do are more manageable if a small number of characters pursue them.
Before you run it, make sure to understand how all the characters relate to one another. I mapped it out ahead of time a bit. Lean into the Venetian mask idea. If you are ambitious you could even make masks based on the ones listed in the module, each with a different meaning, and hand them out.
I hope run it again as part of a campaign instead of a one-shot. It made a great one shot but I think it could be adapted for a scene of ballroom intrigue in a longer term campaign. The meeting happening between some of the nobles during the masquerade could be adapted for a campaign plot.
Night of the Masks could be used with any edition of D&D and most other rulesets and it can be adapted for many settings, even nonmedieval ones with a small amount of work. This scenario takes place over a single night in game and should easily fit in one session but you could expand it to two if you desired to spend more time on certain parts of the night.
Great work by Bart Wynants and the team at Raging Swan Press. Well worth the price.
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