In many ways, Macchiato Monsters is a periodic table of RPG elements brewed together with a single-minded dedication to randomness infusing the game. You’re going to be rolling a lot of dice. For everything. For the right group that’s going to be a lot of fun.
I would argue that it doesn’t improve on the White or Black Hack or feel as innovative as either of those games, but by taking their best elements and cranking them it carves out a space for itself. If you love usage dice, random tables, and improvisational gaming and co-creation, you’re going to dig it. It doesn’t take itself too seriously, and you shouldn’t take it too seriously either. As an experiment, it’s really interesting and has a marvelous energy. Worth the cost of a latte.
My full review here.
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