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Tiny Supers $19.99
Average Rating:4.2 / 5
Ratings Reviews Total
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Tiny Supers
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Tiny Supers
Publisher: Gallant Knight Games
by Robert L. [Verified Purchaser]
Date Added: 08/17/2019 07:28:12

I ran my first session of this last night for a group of 3 players who had never played a tabletop rpg and who had never read the rules to this one (i made their characters for them).

It went very well! They picked up the rules quickly and the game went smoothly.

I ran one combat in which they had stumbled upon a gun fight between two rival gangs in a dockside warehouse. Since there were no rules on how to make non-super npcs i just gave them 5 stress and ruled that guns deal 2 stress. There were nine gangbangers (5 vs 4) but they werent entirely focused against the heroes (to be fair) as they were more concered with each other.

I threw in some twists and one of the heros weaknesses, but in the end they were victorious.

All in all it was a lot of fun, and very easy to run/play.



Rating:
[4 of 5 Stars!]
Tiny Supers
Publisher: Gallant Knight Games
by Fred G. [Verified Purchaser]
Date Added: 06/13/2019 03:01:06

I used to play the TinyD6 games, like it, and was realy waiting for this one.

Pro : -tiny system : as good as usual. Simple to learn and to use, and we need absolutely nothing more to have fun -universe : hard work on the verses and micro verse, as espected -aesthetic : tweaked, on theme

Con : -rule system not fully developed, its lacking some parts and some explications -too much copy/paste from tiny dungeon 2, seriously -rereading is not optional

The game is quiet well developped, with a strong theme and a "easy-peasy, lets go, all that right" focus. It works, if you don't go too much in the details (as me)



Rating:
[3 of 5 Stars!]
Tiny Supers
Publisher: Gallant Knight Games
by Ron R. [Verified Purchaser]
Date Added: 05/04/2019 10:47:27

A lot of money for what is essentially a mediocre, generic setting book with an incomplete supers system up front. Would much rather have seen page count used to round out the pretty thin number of superpower options and flesh out the system for super-genre play, rather than have hundreds of pages devoted to yet-another-generic-comic-book setting. Especially galling is the material, including core rules, that are obviously copied over from Tiny Fantasy. Best avoided unless you're in the market for a very light, pretty restrictive system and a good-to-go (but not very good) worldbook all-in-one. Not a patch on ICONS.



Rating:
[1 of 5 Stars!]
Tiny Supers
Publisher: Gallant Knight Games
by Claude M. [Verified Purchaser]
Date Added: 05/02/2019 15:26:45

Very sleek and simple system but still has enough details to make characters feel different. I get the same feeling from Tiny Supers as I did when I was playing running Marvel (FASERIP) and Marvel SAGA. That's high praise as they are two of my favourite rpgs.



Rating:
[5 of 5 Stars!]
Tiny Supers
Publisher: Gallant Knight Games
by Jason H. [Verified Purchaser]
Date Added: 04/29/2019 21:42:12

I had the good fortune to help Play Test some aspects of this game. It follows the TinyD6 Rules Set so if you are Familiar with any of the other TinyD6 Games like Tiny Dungeon or Tiny Wasteland you are already well on your way! 3d6 is all you need to be on your way to your own Super! Everything about Tiny Supers is in place to let you play in a Comic-Style world. If you want to try heroic things, or use increcidble powers in a System that gets out of the way and lets you just Play then welcome to The GallantVerse! All of the 'Classic' Super Hero tropes are available to you here, so if you want to craft a Tiny Supers version of your favourite Comic Character it is easily done as well!

Gone are the lengthy Character Creation Sessions, you pick an Archetype, Pick 3 Powers, an Origin and your already halfway to playing! Tiny Supers rewards your creativity and encourages it by following a more narrative driven approach to gameplay. There is minimal Book Keeping, only a very few Charts to be seen, in fact once you get past page 44 or so the entire book is devoted to either the GallantVerse Setting or the Micro Settings provided by some truly exceptional Authors.

My Group of Supers was up and running in under 90 minutes. This is a great game for anyone, even non-Gamers can easily jump right in. There are many Board Games that have more Rules and take longer to Set Up than this game takes to get you chasing down Super Villains, I'd even recommend it to people who do a Regular Board Game Night. It makes a great pallate cleanser as well if you have been entrenched in a Rules Heavy/Crunchy System for some time then this game is the perfect remedy. Get Super!



Rating:
[5 of 5 Stars!]
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