This is a pretty well-constructed adventure! A simple "out and down" in the classic sense, it presents a small party a series of challenges which can result in some interesting roleplaying as well as combat. The combat encounters should be challenging for PCs of the number and level indicated, and the final challenge encounter is a corker.
The art is first rate, as are the maps.
If the adventure suffers a structural flaw, it feels a bit linear. If the PCs don't do things exactly according to the adventure, it just, well, stops. That said, the railroad is easy to ride, with decent direction to keep the PCs clickety-clacking along. I submit, however, that the wise DM will familiarize herself thoroughly with the area in play, and have some backup encounters at hand, in case the PCs go off the tracks.
Also, the text could do with a touch of editing, as it suffers from some spelling and grammar errors. I suspect the author's mother tongue is not English; if this is so, his English is better than mine! But I maintain putting this in the hands of an editor will improve it.
TL;DR: If you need a quick, classic, "out and down" adventure for this weekend, give this a look.
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