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Against the Darkmaster - Quickstart Pay What You Want
Average Rating:4.5 / 5
Ratings Reviews Total
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Against the Darkmaster - Quickstart
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Against the Darkmaster - Quickstart
Publisher: Open Ended Games, Inc.
by Aaron D. [Verified Purchaser]
Date Added: 11/25/2021 09:32:42

Against the Darkmaster is Brilliant. It is like everything MERP was meant to be. If you are a MERP or RM fan, I can't recomend AtDM enough.



Rating:
[5 of 5 Stars!]
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Against the Darkmaster - Quickstart
Publisher: Open Ended Games, Inc.
by Mark A. [Verified Purchaser]
Date Added: 09/10/2020 03:06:29

Great quickstart rules, but really hoping on the magic side of things to have more offensive spells that can make a wizard tougher and more playable at lower levels, like AD&D.



Rating:
[4 of 5 Stars!]
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Against the Darkmaster - Quickstart
Publisher: Open Ended Games, Inc.
by Chad K. [Verified Purchaser]
Date Added: 09/22/2019 17:43:56

A great start with the full game coming to KICKSTARTER soon. Any fan of MERP from the 90's will really enjoy this game. Weapons and armor have charts- with heavier armor being easier to hit, but take less damage and criticals. criticals are where the pain starts- you either like criticals or you dont. Combat can be very deadly, you just dont lose "hit points"- you bleed and can have broken bones or worse. Magic at low levels is weak, much weaker than 5E.



Rating:
[5 of 5 Stars!]
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Against the Darkmaster - Quickstart
Publisher: Open Ended Games, Inc.
by Gavin B. [Verified Purchaser]
Date Added: 05/26/2019 01:21:42

I have two major complaints. One is that divine casters ruin every game they are in by making the magic mundane. The other is the extremely short ranges of spells, as they are effectively useless at the listed ranges.

The rest of the game looks great, but these two things are dealbreakers, as they not only undermine the otherwise great setting, but also punish players for investing in magic.

Without these two things it would be a 5 star game, but with them it's effectively unplayable. I hope you fix these things in a later edition, but until then it's a no from me.



Rating:
[1 of 5 Stars!]
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Creator Reply:
Hi Gavin, thank you for your feedback, we'll keep it in mind for the full rules!
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Against the Darkmaster - Quickstart
Publisher: Open Ended Games, Inc.
by Gabe D. [Verified Purchaser]
Date Added: 04/26/2019 10:09:06

It can go without saying, but this product is evocative of 1986’s Middle-Earth Role Playing (MERP) from Iron Crown Enterprises, from the overt homage demonstrated in the color cover to the gorgeous black-and-white interior art to its d100 rules structure and attack and critical tables. But Against the Darkmaster (VsD) is not precisely a retro clone. Instead it articulates a number of innovations that can be adapted to many a rules system.

Traditional high fantasy Kins are matched with Cultures (this is common to many games) to identify base Stats and starting Skills. After this, players spend points (as many as 5, for Human Kins) to differentiate player-characters with starting abilities, items or backgrounds. This is a refinement from MERP’s Background Options Table and one of my favorite features of VsD.

VsD presents an abstracted system for Social Class and Wealth that feels slightly at odds with the deeply granular and simulationist combat system common to the games out of which VsD derives. Furthermore, as a way of decreasing this system’s lethality for PCs, VsD uses PC Drive Points to improve Skill tests and reduce the severity of Critical Hits to PCs.

VsD simply has the best magic system out of the games to which this one might be compared. All lists contain ten spells. No spells are duplicated across lists, making all casters unique. All the spells are "useful" and interesting. None are more powerful versions of other spells. While casting a spell, additional Magic Points might be spent to increase/alter effects or durations.

My group has been playtesting these rules since January of this year. After this campaign, for my GMing style and the pacing of my tabletop stories, I might readapt to a d20 OSR system, but I’ll be porting into it many components from VsD, particularly VsD’s XP system, which rewards PCs for doing things and behaving in character. For these reasons I recommend it, and for d100 gamers who want streamlined Skill development in character creation and advancement as well as gritty, “heavy metal” combat, I highly recommend it. Obviously I’m eager to back the upcoming full release on Kickstarter.



Rating:
[5 of 5 Stars!]
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