Backed the kickstarter on this and a few similar ones looking to see how to bridge Cyberpunk genre with 5e rulesets.
In my opinion GeneFunk 2090 so far seems to be the best example of this.
Things I really like:
The step beyond basic cyberpunk into gene editing and transhumanism. In that regard it seems much more mature a genre than simple cybernetics.
The classes seem nicely thought out and less 'cartoonish' than what you sometimes get when shoe-horning sci-fi into 5e.
The flavor the the hacks for the two hacker classes - simple little things like wording how your Alarm 'hack' works in the world of 2090 helps the story telling vibe of hacking vs magic.
Overall just a great attention to detail and making the ruleset feel natural and less forced. It may be one of the best SciFi adaptations to the 5e system I've personally seen.
|