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CCC-CONMAR01-02 - Finding Linric
Publisher: Dungeon Masters Guild
by Jesse C. [Verified Purchaser]
Date Added: 11/05/2020 14:01:13

This adventure is fantastic! The module is well written and easy to read, it offeres enough information that you dont have to fill in the blanks but also gives you the tools to expand on it if you would like. The story is broken into parts that you can run as a whole adventure or take bits and pieces. Part of that tool kit I mentioned in action, the autor offers many oprotunities for the players to take charge of what direction the story is going which allows for multiple play thoughs with a bit of variety each time you run it. The story is cohesieve and offeres a few "Ah-ha!" moments as you and the players discover what is going on. This adventure is extremely enjoyable offering laughs, creative roleplay, and an environment to have fun. I highly reccomend this adventure and also CCC-CONMAR01-03 Pharmacist Wanted Which offers the characters a change to forge a bond with the main NPC's of this advanture Allisa and Lincric Beltbuckle.

Below are my notes from my inital play thourgh with some feedback from my players.

> So MUCH enjoyment! For both the players and the DM. > The adventure in my opinion is streamlined and gives you plenty of information to build upon or just give out at face value, which allows for some versatility in implementation of the adventure into other games or as a stand alone. The details and descriptions are expressed well and create a scene people can easily follow. The adventure reads well and makes sense, content wise I would say this mod is a strong adventure and has an equally strong and engaging story. > > I really like the option to allow players to pick and choose how to go about the adventure (either teaming up with Allissa, or the Protagonist), at the same time allowing the GM to throw in and take out what ever they want. > > My players feed back: They liked coming across slaughter fest combat at the start. It made the whole adventure feel ominous, The variability in exploration combat and RP was well balanced. > ending is good. Riddle was confusing (which is a plus in my opinion as a dm.) Favorite CCC that played they have played so far > -over all good time. puzzle was difficult but fun, liked the visual representations of the setting thorught adventure.

Over all this adventure has a strong writing style and conveys a lot of information without being too wordy. It paints a picture just vivid enough to allow the DM and Players to create a rather dark but light hearted setting. This adventure is easy to read, understand, play and run. My favorite part is allowing for choice and allowing the characters to spear head the adventure. which allows for some fun and variety when running as a dm



Rating:
[5 of 5 Stars!]
CCC-CONMAR01-02 - Finding Linric
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Creator Reply:
Thank you so much for the kind words! It's awesome to get such feedback, and wonderful to hear that it lives up to it's intentions.
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DDAL00-09 Minsc & Boo's Guide to Stuff and Things
Publisher: D&D Adventurers League
by Jesse C. [Verified Purchaser]
Date Added: 04/10/2019 15:55:46

You know, Im having a really hard time figuring out what I like most about this. Everything is rather witty and makes me laugh.



Rating:
[5 of 5 Stars!]
DDAL00-09 Minsc & Boo's Guide to Stuff and Things
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