All,
This module is a masterpiece. Do not be put off by the term megadungeon. It is usuable without having read the 336 A4 pages in advance.
I have been playing RPGs for 30 years and used/played about 100 published RPG modules. I almost always end up making material modifications to make them work (removing circus style different monsters and gonzo silliness that undermines dark ambience, cleaning up random 'no purpose' NPCs to motives/character etc).
This module was able to bolted on directly with internally consistent dwarf themed structures, monsters, maps, NPCs and backstory. I used everything.
Normally I shy away from massive maps. They tend to use up precious brain RAM that is better used to prepare for actual play/story/PCs. The rooms usually end up repetitive/pointless and all merging into a blob in my mind. Dwarrowdeep is the opposite. Each map is standalone and consistently themed, each room entry is succinct and unique. One read over an entry and then I just glance at it in game and we are on.
In an unexpected twist, the vastness of DwarrowsDeep has added to the wonder of explanation as PCs map on Graph Paper is starting to fill the table area. Going deeper and deeper...
Few modules achieve this standard.
Oliver
|